I consider the release of big triple A games to be just as much of an event these days as the release of some of the big blockbuster movies. There are conversations that I want to be part of involving these games the exact same way I want to be part of the conversation about movies. These are things that I enjoy, and I want to see the industry turn out more of what's great and less of what's terrible.
The recent run of Batman video games has been impressive, and even at its worst, the games in this series have been interesting and ambitious. The first two games, both written by Paul Dini, made major contributions to the modern ongoing print version of the character, a testament to just how authoritative this has been for fans. I thought "Arkham Asylum" was a great game, but I also found some of the layout of the game frustrating and thought there were ways to improve on the ideas that were introduced. The combat style in particular was something that elevated the game and made the flaws less important.