So, Shane made his power move, placing Frank and Boogie squarely on the block. Whether or not he'll really get rid of one of them, of course, is a bigger question mark than the one on that weird ball machine that showed up on Sunday. Frank has had more comebacks than Sylvester Stallone, and Boogie is, well, Boogie. For them, this isn't over until the fat lady sings, goes on "Biggest Loser," wins the competition and gets her own inspirational talk show.
One way to tell the season of "True Blood" is almost over: only half the scenes in this week's episode felt like tiresome dead ends, compared to the usual 75-80%. "Sunset" was all about setting up the finale, and having that finish line in sight brought a little urgency to the season's meandering storylines.
It also brought many of the characters closer together (while relegating Terry and Arlene to a single scene and Lafayatte to a single sassy line), while raising far more questions than next week's finale will likely have time to answer. Here are six of the biggest:
We return to the hamsters' battle for HOH, which is old news to everyone who subscribes to the CBS feed but, hey, let's not spoil it for everyone, right? Anyway, everyone's sliding and falling and dumping greasy brown liquid into tubs. Not everyone is dumping their liquid into their HOH tub, of course -- some are playing for safety, and Boogie is playing for $10,000 all by himself. Frank is justifiably pissed that Boogie isn't going for HOH, as he can't compete and the only alliance he can trust is the one he has with Boogie. But hey, Boogie is just a struggling college student, knee deep in student loans. Hmmm, I know that's not right… so why not try to, you know, win HOH?
Well, Frank (who is just too crazy good at these competitions -- take that, Comp Queen Janelle) controlled the house with both HOH and POV status, so Wil and Joe remain on the block. Yes, Frank could have tried to throw Dan under the bus, but Boogie prevailed. The alliances of the Silent Six and the Quack Pack are still in effect. Although I almost want Ian out just so I never have to hear Quack Pack used in a sentence again, although I suspect some fast food joint is already planning to use it for a chicken sandwich combo.
Here's something different: an unusually focused hour of "True Blood" that connected the dots between (almost) all of its various storylines.
No Ifrit. No hate group. No wolf pack. While the result was still of a piece with the disappointing season overall, it was less of a headache than usual. So let's get this over with, quick...
So, Janelle is gone, Frank is in the catbird seat, and Boogie is on top of the world. Of course Boogie's on top of the world. My frustration with that decrepit little Burgess Meredith wannabe is that he's so darn cocky -- and then, that same blazing egotism seems to be reinforced by the weak, lemming-like hamsters left in the house. Of course everyone (except for clueless, friendless Joe) voted for Janelle to go home. Was it good for everyone's game? Of course not! But gee whiz, Frank is so charming and Boogie is soooo good at this game, why not do their bidding?
I'm still confused at what Danielle did on Wednesday (August 8) night's "Big Brother." It was either brilliant or stupid. Well, it wasn't brilliant, I don't suppose. But it needn't necessarily have been stupid. But if we're being honest, what are the chances that anything Danielle does in this game isn't at least somewhat scatterbrained?
So Danielle and The Quack Pack made nice with Mike Boogie, at least somewhat, and seemingly targeted Janelle for eviction this week, though 21st Century William Katt Frank remains a candidate for eviction of Mike Boogie slips up and behaves suspiciously around the core alliance, which seems somehow unlikely given that once you're willing to believe a word Mike Boogie says, you've pretty much committed to being his dupe.
Seriously. Who trusts Mike Boogie? About anything? At any time?
Click through to see if Mike Boogie gets his way, or if his bromance with Frank is put on ice...
Well, Frank is on the block yet again. There's no way he can survive another week, can he? It seems the majority of the house wants Frank out, Danielle is firm in her convictions and as Danielle tearily assures Wil, he is far too beloved to be at risk for going home. But if we know anything about "Big Brother," it's that the Chenbot has to tell us each week there's a shocking twist or a shocking surprise or something shocking so that we'll tune in -- and this week was actually, well, a little shocking. Color me shocked.
If last week's cliffhanger was a bit ambiguous -- did Bill's suggestion to blow up all the Tru Blood factories signal a genuine shift to the dark side, or did he have something bigger up his sleeve? -- this week seemed to erase any doubt that Bill has indeed lost his damn mind. (Or he's playing an incredibly savvy long game.) And that's just one way that the floundering series stepped up its game this week.
For a show severely overstuffed with storylines and characters, "True Blood" can seem maddeningly slow going. It doesn't help that the multitude of plot threads vie for slivers of screen time week after week. But "Everybody Wants to Rule the World" kicked off the season's final third by giving us real progress on several fronts.
In celebration of the forward momentum, I'm departing from the usual Good/Bad breakdown to focus on the four storylines the episode advanced in meaningful ways:
Well, here we are back at the "Big Brother" house, and the game has reset. This couldn't have been a major surprise to anyone, as America was presented with the choice of mixing things up by adding a twist to the game, or watching the show limp along with nary a bump in the road. Plus, given that only one of the four coaches had to hit the reset button to activate the change (and there was no time for any discussion), there was no way that wasn't going to happen. But hey, twists are always a good thing, unless you're one of the hamsters who didn't dodge eviction last week.