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236 search results for Standing on the Sun

  • Scandal_home_top_story

    'Scandal' recap: The big explosion in the season finale isn't in the church

    Type: Post | Date: Thursday, Apr 17, 2014

    You won't believe how much changes in just one episode
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    Galactic Adventures Double Feature (3D Sun / Mars 3D) [Blu-ray]

    Type: Event | Date: Tuesday, Dec 3, 2013

    The release of a thrilling double feature in 3D
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    Stand Up Guys [Blu-ray]

    Type: Event | Date: Tuesday, May 21, 2013

    Retired gangsters reunite for one epic last night
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    Stand up Guys

    Type: Event | Date: Friday, Dec 14, 2012

    Fisher Stevens directs this crime comedy.
  • G.I. Joe: A Real American Hero: The Complete Series

    Type: Event | Date: Tuesday, Nov 10, 2009

    Includes:G.I. Joe: Twenty Questions (1985) G.I. Joe: Eye For an Eye (1985) G.I. Joe: The Traitor, Part Two (1985) G.I. Joe: Skeleton in the Closet (1985) G.I. Joe: Countdown for Zartan (1985) G.I. Joe: No Place Like Springfield, Part Two (1985) G.I. Joe: No Place Like Springfield, Part One (1985) G.I. Joe: The Great Alaskan Land Rush (1985) G.I. Joe: The Invaders (1985) G.I. Joe: The Wrong Stuff (1985) G.I. Joe: The Pit of Vipers (1985) G.I. Joe: Memories of Mara (1985) G.I. Joe: Pyramid of Darkness, Part Three (1985) G.I. Joe: Pyramid of Darkness, Part Two (1985) G.I. Joe: Operation Mind Menace (1985) G.I. Joe: The Funhouse (1985) G.I. Joe: Cobra's Creatures (1985) G.I. Joe: Jungle Trap (1985) G.I. Joe: Cobra Stops the World (1985) G.I. Joe: Satellite Down (1985) G.I. Joe: Red Rocket's Glare (1985) G.I. Joe: Cobra Soundwaves (1985) G.I. Joe: Money to Burn (1985) G.I. Joe: Cobra's Candidate (1985) G.I. Joe: Lights! Camera! Cobra! (1985) G.I. Joe: The Phantom Brigade (1985) G.I. Joe: The Synthoid Conspiracy, Part Two (1985) G.I. Joe: The Synthoid Conspiracy, Part One (1985) G.I. Joe: Haul Down the Heavens (1985) G.I. Joe: The Greenhouse Effect (1985) G.I. Joe: Spell of the Siren (1985) G.I. Joe: The Viper is Coming (1985) G.I. Joe: The Germ (1985) G.I. Joe: The Battle for the Train of Gold (1985) G.I. Joe: Pyramid of Darkness, Part Four (1985) G.I. Joe: Pyramid of Darkness, Part One (1985) G.I. Joe: Lasers in the Night (1985) G.I. Joe: The Gamesmaster (1985) G.I. Joe: Where the Reptiles Roam (1985) G.I. Joe: Hearts and Cannons (1985) G.I. Joe: Flint's Vacation (1985) G.I. Joe: Primordial Plot (1985) G.I. Joe: The Gods Below (1985) G.I. Joe: Cobra CLAWs are Coming to Town (1985) G.I. Joe: Eau de Cobra (1985) G.I. Joe: Excalibur (1985) G.I. Joe: Bazooka Saw a Sea Serpent (1985) G.I. Joe: Cobra Quake (1985) G.I. Joe: Pyramid of Darkness, Part Five (1985) G.I. Joe: Cold Slither (1985) G.I. Joe: The Traitor, Part One (1985) G.I. Joe: Worlds Without End, Part Two (1985) G.I. Joe: Captives of Cobra, Part One (1985) G.I. Joe: Worlds Without End, Part One (1985) G.I. Joe: Captives of Cobra, Part Two (1985) G.I. Joe: Grey Hair and Growing Pains (1986) G.I. Joe: In the Presence of Mine Enemies (1986) G.I. Joe: Sins of Our Fathers (1986) G.I. Joe: Joe's Night Out (1986) G.I. Joe: Second Hand Emotions (1986) G.I. Joe: Nightmare Assault (1986) G.I. Joe: The Most Dangerous Thing in the World (1986) G.I. Joe: G.I. Joe and the Golden Fleece (1986) G.I. Joe: Ninja Holiday (1986) G.I. Joe: Arise, Serpentor, Arise!, Part Five (1986) G.I. Joe: Arise, Serpentor, Arise!, Part Four (1986) G.I. Joe: Arise, Serpentor, Arise!, Part Three (1986) G.I. Joe: Arise, Serpentor, Arise!, Part Two (1986) G.I. Joe: Arise, Serpentor, Arise!, Part One (1986) G.I. Joe: The Spy That Rooked Me (1986) G.I. Joe: Glamour Girls (1986) G.I. Joe: Cobrathon (1986) G.I. Joe: Sink the Montana (1986) G.I. Joe: Raise the Flagg! (1986) G.I. Joe: My Brother's Keeper (1986) G.I. Joe: Iceberg Goes South (1986) G.I. Joe: The Rotten Egg (1986) G.I. Joe: Million Dollar Medic (1986) G.I. Joe: Once Upon a Joe... (1986) G.I. Joe: Let's Play Soldier (1986) G.I. Joe: Computer Complications (1986) G.I. Joe: Last Hour to Doomsday (1986) G.I. Joe: My Favorite Things (1986) G.I. Joe: Into Your Tent I Will Silently Creep (1986) G.I. Joe: Not a Ghost of a Chance (1986) G.I. Joe: Twenty Questions The Joe team's war games are interrupted by Hector Ramirez, muckraking host of the TV series "Twenty Questions." Ramirez has brought along a peacenik named Arnold, who claims that the Joes are frauds who use the threat of Cobra attack as a means to cheat the American taxpayers. Hoping to prove Arnold wrong, Shipwreck conducts an unauthorized tour of the Joes' headquarters -- only to discover that Arnold is really the evil Baroness in disguise. Written by Buzz Dixon, "Twenty Questions" made its American TV debut on October 2, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: Eye For an Eye A fierce battle between the Cobras and the Joes has devastating consequences on a family of innocent bystanders. Though his loved ones are safe, Charles Fairmont is enraged over the destruction of his home. Invading the Joes' base in search of revenge, Fairmont finds an unexpected ally in the form of Lady Jaye, who feels personally responsible for the man's plight. Written by Steve Mitchell and Barbara Petty, "Eye for an Eye" made its American TV debut on November 8, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: The Traitor, Part Two In the conclusion of a two-part adventure, the Joes have rescued Dusty from prison, certain that his traitorous behavior was borne of desperation over the plight of his sick mother. But can Dusty be reformed, and will he prove a valuable member of the Joe team? Apparently not: When Cobra tries to test its new mind-control gas on the Joes, Dusty assists the villains every step of the way. Be assured, however, that the story is not quite over yet. Written by Buzz Dixon, part two of the "The Traitor" originally aired in America on November 26, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: Skeleton in the Closet Upon receiving an inheritance, Joe member Lady Jaye journeys to her ancestral home in Scotland. Feeling that something is amiss, LJ soon learns the awful truth: She is related to her longtime enemy Destro. The ensuing battle royal between the Joes and Cobras turns out to be the result of a carefully mapped scheme by another old enemy. A neat twist caps this episode, which was written by Flint Dille. "Skeleton in the Closet" first aired in America on December 11, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: Countdown for Zartan Zartan is hired by Cobra Commander to blow up a peace conference at World Wide Defense Center, thereby covering up secret information about Cobra's terrorist activities. Posing as a kidnapped French scientist, Zartan is exposed by Joe member Spirit -- who is promptly abducted by Storm Shadow. The other members of the Joe Team race against the clock to locate and disarm Zartan's bomb. Written by Christy Marx, "Countdown for Zartan" first aired in America on September 23, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: No Place Like Springfield, Part Two In the concluding chapter of a two-part story, Shipwreck finally realizes that his "new" life as a family man in the town of Springfield is actually a sham, created by Cobra to force him to reveal the deadly water-to-explosive formula locked in his subconscious. Rescued from madness by Polly, Shipwreck does his best to foil Cobra's plans -- if only he can locate the rest of the Joe Team. But there's a tragic price to pay for the good guys' ultimate victory. Written by Steve Gerber, "No Place Like Springfield, Pt. 2" first aired in America on December 13, 1985, as the final episode of G.I. Joe's first TV season. ~ Hal Erickson, All Movie Guide G.I. Joe: No Place Like Springfield, Part One In the first episode of a two-part adventure, Dr. Melany's new formula for changing water into explosive is planted in Shipwreck's subconscious -- and only Lady Jaye knows the code word that will release the formula. Upon awakening from an unusually deep sleep, Shipwreck discovers that several years have passed, and that his has settled down to a cozy domestic existence with his wife, Mara (formerly a mermaid), and his daughter. Slowly but surely, however, Shipwreck senses that something is not quite right about his new surroundings. Written by Steve Gerber, "No Place Like Springfield, Pt. 1" first aired in America on December 12, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: The Great Alaskan Land Rush Claiming to a have found a legal loophole in Seward's Alaskan purchase of 1867, Cobra and a shifty used car dealer named Gorgy Potemkin gain full control of Alaska. Their plans include using the 49th state as a power base to attack the rest of the world. Once again, the Joes join forces with the Soviet Oktober Guard to foil Cobra's scheme. Written by David Carren, "The Great Alaskan Land Rush" was first telecast in America on December 3, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: The Invaders Both the U.S. and the U.S.S.R. are held in thrall by an apparent alien invasion of Earth. It soon develops, however, that the "invasion" has been orchestrated by Cobra, as part of a scheme to destroy both Moscow and Washington and establish Cobra as the world's only superpower. This time around, the Joes are joined by their Soviet counterparts, the Oktober Guard, in thwarting the villain's plans. Written by Dennis O'Neil, "The Invaders" originally aired in America on November 29, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: The Wrong Stuff Could it be that writers Stanley Ralph Ross and Flint Dille had a certain Atlanta-based TV mogul in mind when they wrote this episode of G.I. Joe? On this occasion, Cobra removes all space satellites from orbit, the better to create a worldwide broadcasting monopoly, Cobra Network Television. By offering twisted "message" sitcoms like "Father's No Beast" and even (horrors!) changing the endings of classic old films, the CTN is aimed at controlling the minds of all earthlings -- or at least, all cable subscribers. "The Wrong Stuff" first aired in America on November 28, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: The Pit of Vipers The G.I. Joe team is placed under the command of the new super-computer Watchdog, which has ostensibly been designed to seek out Cobra targets. Little do the heroes realize that Watchdog has been created by the Cobras themselves, and is programmed to send the Joes far off the beaten track, leaving their headquarters vulnerable to Cobra's deadly Pit Viper attacks. James M. Ward wrote the script, from an original story by Flint Dille. "The Pit of Vipers" originally aired in the U.S. on November 27, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: Memories of Mara The titular Mara is a blue-skinned women whom we first see wearing a Cobra diving suit. Rescued by Joe Team member Shipwreck, Mara reveals that she is the half-human, half-fish result of a misfire Cobra experiment aimed at enabling humans to remain underwater indefinitely. With Mara's help, the Joes try to locate the U.S.S. Nerka, a submarine stolen by Cobra. Written by Sharman Di Vono, "Memories of Mara" first aired in the U.S. on November 15, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: Pyramid of Darkness, Part Three In the third episode of the five-part |Pyramid of Darkness, Joe Team members Lady Jaye, Flint, Shipwreck, and Snake Eyes have managed to escape the perils presented them in the previous episode, "Rendezvous in the City of the Dead." A new ally is introduced in the form of a sexy nightclub singer named Satin. Cobra functionary Zartan manages to activate the control cubes, setting off a chain events culminating in a dangerous encounter with killer seals on an iceberg. Written by Ron Friedman, "Three Cubes to Darkness" first aired in America on September 18, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: Pyramid of Darkness, Part Two In the second episode of the five-part |Pyramid of Darkness, the G.I. Joe team leads a counteroffensive against Cobra in hopes of regaining Space Station Delta. Joe members Shipwreck and Snake-Eyes are able to steal some of the all-important control cubes and a laser weapon, leading to a near-fatal escapade in a volcano called the Devil's Playground. Meanwhile, the dreaded Dreadnoks delighting in tormenting the captured Joes who have been forced into slave labor on Delta. Written by Ron Friedman, Rendezvous in the City of the Dead first aired in America on September 17, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: Operation Mind Menace Taking control of the minds of several innocent civilians, Cobra artificially expands their powers, organizing his captives into an offensive army. Among these new mind-slaves is Tommy, the brother of G.I. Joe team member Airborne. Racing to Tommy's rescue, Airborne and Flash soon find themselves in need of rescuing. Written by Martin Pasko, "Operation Mind Menace" made its American TV debut on October 15, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: The Funhouse Cobra makes no effort to hide the fact that it has kidnapped five of the world's top scientists. It is all part of Cobra Commander's scheme to wreak a terrible vengeance on the G.I. Joe team. Lured to a South American island, the Joes find themselves at the mercy of Cobra's booby traps in a simulated funhouse -- and never have a rollercoaster and shooting gallery seemed more sinister. Written by Steve Mitchell and Barbara Petty, "The Funhouse" first aired in the U.S. on October 1, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: Cobra's Creatures This time, Cobra has gotten hold of a device called Hi-Freq, invented by one Dr. Lucifer. The device enables the villains to gain mind control over all the animals of the world. To test Hi-Freq, Cobra kidnaps G.I. Joe team members Mutt, Junkyard. and Ripcord as human guinea pigs. Meanwhile, the other Joes try to win over Dr. Lucifer by having Lady Jaye pose as the scientist's sweetheart, Dr. Attila. Written by Kimmer Ringwald, "Cobra's Creatures" made its first American TV appearance on September 30, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: Jungle Trap In its efforts to harness the raw energy supplies in the center of the earth, Cobra kidnaps eminent scientist Dr. Shakoor. Forced to do Cobra's bidding, Shakoor devises the awesome Vulcan Machine. Meanwhile, the G.I. Joe team endeavors to rescue the missing scientist -- a task comparable to finding a needle in the world's largest haystack. Written by future Batman: The Animated Series maven Paul Dini, "Jungle Trap" originally aired in America on September 27, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: Cobra Stops the World Cobra attempts to gain control of the world's fuel supplies so that the leaders of Earth will knuckle under to his demands. With each passing hour, Cobra utilizes his weaponry to destroy another oil tanker. The G.I. Joe teams races against the clock to track down the source of the destruction, and in the process, team members Duke and Ace find themselves imprisoned in an all-but-impenetrable jungle. Written by Steve Gerber, "Cobra Stops the World" first aired in America on September 26, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: Satellite Down Breaker manages to force a G.I. Joe spy satellite stolen by Cobra to crash somewhere in the African jungle. Both the Joe and Cobra teams race into unchartered territory to recover the satellite, only to discover that the device has been adopted as a "god" by a lost tribe called the Primords. This episode contains a cute closing gag involving the Primords' reaction to that demon machine known as Television. Written by Ted Pederson, "Satellite Down" first aired in the U.S. on September 25, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: Red Rocket's Glare Extensive Enterprises, a front organization for Cobra, uses a vicious gang of bikers to force the owners of the Red Rocket Drive-Thru Diners to sell out at bargain-basement prices. It is the first step in a scheme to install sophisticated anti-personnel weapons throughout the country. But Cobra has not taken into consideration the G.I. Joe team -- specifically, team member Roadblock, whose aunt and uncle own one of the beleaguered Red Rocket restaurants. Written by Mary Skrenes, "Red Rocket's Glare" originally aired in the U.S. on September 24, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: Cobra Soundwaves This time, Cobra has gotten hold of an anti-aircraft gun which emits sonic waves for sinister purposes. Acting quickly, the villains threaten to use the weapon to destroy the oil resources of a Middle Eastern nation. But the G.I. Joe team has likewise swung into action, and they're not about to be "soundly" beaten by the Cobra forces. Written by Ted Pederson, "Cobra Soundwaves" originally aired in America on October 17, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: Money to Burn Cobra destroys America's economy by vaporizing all of the country's money. He then takes steps to gain complete control by distributing his own personalized currency. To counteract this financial disaster, G.I. Joe team member Lady Jaye poses as Cobra's filthy-rich "client" Gloria Vonderhoss. Making its first American television appearance on October 14, 1985 (a few weeks later in some local markets), "Money to Burn" was written by Roger Slifer. ~ Hal Erickson, All Movie Guide G.I. Joe: Cobra's Candidate In the midst of a heated political campaign, Cobra Commander hopes to sway voters to his handpicked candidate, Robert Harper, by casting Harper in the role of persecuted underdog. To that end, Cobra enlists the aid of a tough street gang, who stages riots which appear to be the handiwork of Harper's opponent, Whittier Greenway. The plan is foiled when a hitherto unsupsected link between the street gang and the G.I. Joe team is revealed. Written by Gordon Kent, "Cobra's Candidate" originally aired in the U.S. on October 11, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: Lights! Camera! Cobra! Several of the G.I. Joe team's more contentious members are hired as technical advisors for the Hollywood epic "The G.I. Joe Story." Striving for realism, the producers have stored several authentic Joe and Cobra weapons in their prop shed, including a genuine Cobra Firebat plane. In his efforts to steal the plane, Cobra commander must rely upon the mercurial Destro and the unpredictable Dreadnoks. The story outcome is determined by the studio's crack team of special effects wizards. Written by Buzz Dixon, "Lights! Camera! Cobra!" first aired in the U.S. on October 10, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: The Phantom Brigade Cobra Commander uses an elderly gypsy woman to conjure up three dangerous ghosts: a Roman legionnaire, a Mongol warrior, and an American WWI flying ace. He then sends them into battle against the G.I. Joe team, secure in the knowledge that phantoms can't be killed or injured. The Joes attempt to mount a counteroffensive by appealing to the dormant patriotism of the American ghost. Written by Sharman Di Vono, "The Phantom Brigade" originally aired in America on October 9, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: The Synthoid Conspiracy, Part Two In the conclusion of a two-part story, Cobra has managed to cut off funding for the G.I. Joe team with the use of his Synthoids, humanlike creatures programmed to do the villains' bidding. Even worse, Joe member Duke has been replaced by his Synthoid clone. Managing to escape Cobra's clutches, Duke links up with his fellow Joes in an effort to stem the Synthoid invasion -- receiving unexpected assistance in the form of the evil Destro, who is again locked in a power struggle with his Cobra bosses. Written by Christy Marx, "The Synthoid Conspiracy, Pt. 2" first aired in America on October 8, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: The Synthoid Conspiracy, Part One In the first episode of a two-part story, Cobra infiltrates the committee responsible for funding the activities of the G.I. Joe team. The villains replace several key members with lookalike Synthoid, which have been programmed to bend exclusively to Cobra's will. Not only do the Joes lose their financial base, but to make matters worse, team member Duke is likewise replaced by a lookalike Synthoid. Written by Christy Marx, "The Synthoid Conspiracy, Pt. 1" first aired in America on October 7, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: Haul Down the Heavens Cobra encamps itself at the North Pole, the better to use the powerful Ion Attractor to melt the polar ice cap and upset the ecological balance of the earth. To prevent this, G.I. Joe team members Flint, Lady Jaye, and Snow Job, together with a group of scientists, head to the Arctic, only to find out that the villains are more than prepared for such a counteroffensive. The episode's highlight is Lady Jaye's tone-deaf rendition of the U.S. Marine Hymn. Written by television cartoon veteran Buzz Dixon, "Haul Down the Heavens" originally aired in America on October 4, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: The Greenhouse Effect A non-polluting rocket fuel that causes plants to grow to enormous size is stolen by a member of the Crimson Guards. Chortling in glee, Cobra leader Destro plans to use the fuel to create an army of killer plants. The episode's climax is a bizarre, gargantuan "food fight" between the Cobras and the G.I. Joe team. Written by Gordon Kent, "The Greenhouse Effect" made its first American TV appearance on October 3, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: Spell of the Siren The Baroness hatches another scheme to take over Cobra. Her first step is to harness the power of the Conch of the Siren to hypnotize the male team members of both the Cobras and the Joes. Inevitably, it is up to the female Joes -- and a few stray unaffected males who had been off base during the Siren's aural assault -- to rescue their comrades. Written by Gerry and Carla Conway, "Spell of the Siren" was first broadcast in America on October 25, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: The Viper is Coming Responding to what they think are cryptic challenges from Cobra, the G.I. Joe team, led by Barbecue, heads to various parts of the world, armed for battle. Only after the dust is settled do they realize that it's all a false alarm. The climax of David Carren's teleplay was obviously inspired by one of the oldest and most familiar schoolyard jokes in academic history. "The Viper Is Coming" originally aired in America on October 24, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: The Germ A member of the Crimson Guard steals a vial containing Bacteria X. The usual red tape delays delivery of this vial to Destro. In the meantime, the Bacteria X is accidentally mixed with a new growth serum, resulting in a huge, gelatine monstrosity. The G.I. Joe team tries to destroy this hideous new threat, only to succeeding in doubling the danger at hand. Roger Slifer's script is a sly parody of the classic horror cheapie The Blob -- and what an ending! "The Germ" originally aired in America on October 23, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: The Battle for the Train of Gold Stealing a cassette containing the blueprints of Fort Knox, Cobra concocts a scheme to rob the gold treasury. At the behest of the Bureau of Engraving, the G.I. Joe team works undercover and awaits Cobra's inevitable strike. Though the villains succeed in disabling the Joes' vehicles and weapons, the good guys are able to borrow several of Kentucky's best thoroughbred racing horses during the final counteroffensive. Written by David Carren, "The Battle for the Train of Gold" first aired in America on October 16, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: Pyramid of Darkness, Part Four In the fourth episode of the five-part |Pyramid of Darkness, Bazooka and Alpine are rescued by martial artist Quick-Kick, who is prompted recruited into the G.I. Joe team. Continuing in their efforts to regain control of Space Station Delta from Cobra, the Joes end up in a graveyard of sunken ships called the Sea of Lost Souls. Unfortunately, the Cobra team manages to retrieve all four of the elusive control cubes, enabling them to form the all-powerful Pyramid which will give Cobra absolute control of the world -- and the means to destroy G.I. Joe once and for all. Written by Ron Friedman, "Chaos in the Sea of Lost Souls" first aired in America on September 19, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: Pyramid of Darkness, Part One Two years after the introductory cartoon miniseries G.I. Joe: A Real American Hero and one year after the following miniseries G.I. Joe: The Revenge of Cobra, the daily animated G.I. Joe series proper commenced with part one of the five-episode adventure |Pyramids of Darkness. The opening chapter, "The Further Adventures of G.I. Joe," was written by Ron Friedman, and was seen in most American markets on September 16, 1985. Things get off to a rousing start as the evil organization Cobra gains control of the G.I. Joe team's Delta space station, using Delta's weapon system to attack Joe headquarters and jam all of earth's electrical devices. Crucial to the action are four control cubes, which when placed in alignment create an all-powerful Pyramid, with which Cobras hopes to rule the world. "The Further Adventures of G.I. Joe" includes such trapping as a wild chase through Enterprise City and a flock of tribble-like creatures called the Fatal Fluffies, who can turn really bad in the wrong hands. ~ Hal Erickson, All Movie Guide G.I. Joe: Lasers in the Night Cobra Commander draws up plans to steal the G.I. Joe team's new laser device. The theft is not so much for power as for ego; the Commander intends to create a monument to himself on the Moon. Meanwhile, a romance develops between Quick-Kick and pretty Joe Team trainee Amber, who, predictably, ends up being used as a pawn by the villains. Written by Marv Wolfman, "Lasers in the Night" was originally telecast in America on October 22, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: The Gamesmaster G.I. Joe team members Lady Jaye and Flint, together with their deadly rivals Cobra Commander and the Baroness, are captured en masse by a looney named the Gamesmaster. The four enemies must join forces to stay alive during a (literal) manhunt on Gamesmaster's gadget-laden private island, which looks deceptively like a huge amusement park. Flint Dille's teleplay was obviously inspired by the classic Richard Connell short story The Most Dangerous Game. "The Gamesmaster" originally aired in the U.S. on October 21, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: Where the Reptiles Roam A dude ranch in Western Texas is purchased by one of Cobra's dummy corporations. G.I. Joe team member Wild Bill and his friends now have their hands full trying to keep Cobra from gaining control of the solar energy farm next door to the ranch. When Cobra's weapons prove too powerful, Wild Bill cannily relies upon the unharnessed energy of a good old-fashioned cattle stampede. Written by Gerry and Carla Conway, "Where the Reptiles Roam" first aired in the U.S. on October 18, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: Hearts and Cannons G.I. Joes Footloose and Dusty infiltrate Cobra's desert base, where captured scientist Dr. Nancy Winters is being forced to work on a powerful new Plasma Cannon Tank. Rescuing Nancy, the two Joes spend as much time vying for her affections as they do preventing Cobra from putting the Tank into operation. And what about that contentious local character named Jabal? Scripted by Alfred A. Pegel and Larry Houston from a story by Pegel, "Hearts and Cannons" was first broadcast in America on November 14, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: Flint's Vacation Joe Team member Flint heads to the new housing project of Please Cove, hoping to spend some quality time with his cousin's family. He soon discovers that the project's inhabitants have been brainwashed and enslaved by Cobra -- and the dreaded Drednoks have been pressed into service as the local police force. Beth Bornstein's teleplay cleverly redefines the old sci-fi film classic Invasion of the Body Snatchers in TV-cartoon terms. "Flint's Vacation" was first telecast in America on November 13, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: Primordial Plot Cobra steals a cache of petrified bones, then kidnaps cloning expert Dr. Massey. The result is a newly hatched crop of deadly dinosaurs, which even the Joes are at a loss to contain. And remember, folks, this was several years before the release of Spielberg's Jurassic Park. "Primordial Plot" was written by Donald F. Glut, one of the finest science fiction purveyors working in television. The episode originally aired in America on November 12, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: The Gods Below Once again, Cobra Commander is in need of quick cash to finance his world-domination scheme. To that end, the Commander lures the Joes into a treasure hunt at the newly excavated tomb of Osiris in Egypt. Things get complicated when the Joes and scientist Dr. Marsh are confronted by the evil Egyptian God Set, who sends them hurtling into the Realm of the Dead. Written by Gordon Kent, "The Gods Below" first aired in America on November 11, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: Cobra CLAWs are Coming to Town Christmas is coming and the Joes take upon themselves to distribute used toys to needy children. Unfortunately, the toy supply is infiltrated by Cobra's troops, who have been shrunken to action-figure size. In this reduced state, the villains contrive to sway public sentiment against the good-guy Joes. When all is said and done, however, this episode exists primarily to introduce Hasbro's latest line of G.I. Joe toy products. Scripted by Carla and Gerry Conway from a story by Roy and Dan Thomas, "Cobra CLAWs are Coming to Town" originally aired in America on November 7, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: Eau de Cobra The title of this G.I. Joe episode refers to a new brand of perfume, sweet to the smell, but devastating in its effect. The Baroness hopes to ensnare wealthy shipowner Socrates Arties by applying the perfume, which turns males into mind slaves. Alas, the ensuing passions get wildly out of control, thanks to a jealous Destro. Written by Flint Dille, "Eau de Cobra" made its first American TV appearance on November 6, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: Excalibur Crash-landing in England's Lake District, Storm Shadow recovers the long-lost Sword Excalibur. This arouses the interest of Destro, who begins laying plans to seize the sword for his own use. Meanwhile, the Joes attempt to forestall future Cobra attacks on England, a task made difficult by the country's habitually unpredictable weather. Written by Dan DiStefano, "Excalibur" first aired in America on November 1, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: Bazooka Saw a Sea Serpent Cobra has developed a mechanical sea serpent, which grows in size each time it devours a ship. Unfortunately, the villains lose control of the metallic monstrosity. Swallowing Cobras and Joes alike, the renegade serpent starts making a beeline for helpless New York City. Beany and Cecil this isn't! Written by Mary Skenes, "Bazooka Saw a Sea Serpent" was first telecast in America on October 31, 1985 -- perfect timing for a Halloween prank. ~ Hal Erickson, All Movie Guide G.I. Joe: Cobra Quake A new technology has been developed to stop earthquakes before they begin. Cobra reverses that technology, intending to wreak havoc at a Third World Council peace conference in Japan. Assigned to guard the delegates, the Joes end up in a desperate search for Cobra's booby traps in three different, far-flung locations. Written by Ted Pederson, "Cobra Quake" made its first American TV appearance on October 28, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: Pyramid of Darkness, Part Five In the concluding episode of the five-part Pyramid of Darkness, Cobra has successfully assembled the Pyramid, which will give them absolute and unquestioned power over the world. Fortunately, the G.I. Joe team manages to escape Cobra's clutches, bearing up against all manner of deadly devices, including an immobilizing heat beam. As the episode races to a conclusion, the viewer is never entirely certain who will emerge triumphant (hint: the coda finds the villains in their characteristic "It's all your fault" mode). Written by Ron Friedman, "Knotting Cobra's Coils" first aired in America on September 20, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: Cold Slither The Cobra Commander makes a startling discovery: He can no longer continue his efforts to rule the world because he is flat broke. Hoping to raise money in a hurry, the Commander utilizes the "hidden persuasion" method by hiring Zartan and the Drednoks to pose as musicians, then inserts mind-control messages in the music in order to enslave the group's fans. Alas, even three Joe members fall victim to the booby-trapped tunes. Something of a self-parody, this G.I. Joe episode was written by Charles Michael Hill. Though filmed as the final episode of season one, "Cold Slither" was telecast on December 2, 1985, long before the season finale. ~ Hal Erickson, All Movie Guide G.I. Joe: The Traitor, Part One In the first episode of a two-part story, a desperate Dusty is coerced into selling information about the G.I. Joes' new bullet-proof chemical armor protection. The recipient of this top-secret information is Cobra, who has promised to pay the medical bills for Dusty's ailing mother. Arrested for treason, Dusty is sprung from prison by the Joes themselves, who believe that extenuating circumstance and not treachery motivated the prisoner's rash actions. But is Dusty genuinely a victim of circumstance, or a villain in disguise? Written by Buzz Dixon, part one of "The Traitor" first aired in America on November 25, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: Worlds Without End, Part Two In the conclusion of the two-part "Worlds Without End," Joe team members Flint, Lady Jaye, Airtight, Grunt, Clutch, and Steeler are still trapped in a parallel Earth, still at the mercy of the conquering Cobras. The Joes receive unexpected help from their old nemesis the Baroness -- who has been reinvented as a "good guy," in love with Steeler. Adopting a divide-and-conquer approach, the Baroness and the Joes foment a Cobra civil war. When the dust settles, three of the Joes choose to remain in the parallel world to continue fighting the good fight on behalf of their new confreres. Written by Martin Pasko, part two of "Worlds Without End" first aired in America on November 5, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: Captives of Cobra, Part One In the first episode of a two-part story, Cobra kidnaps the family members of the G.I. Joe team, including the parents of Quick Kick, Thunder, and Scarlett. Using mind control, the villains turn their captives against the Joes. It is all part of a scheme to steal some highly explosive crystals created by a misfire chemical reaction. First telecast in America on October 29, 1985, part one of "Captives of Cobra" was written by G.I. Joe stalwart Christy Marx. ~ Hal Erickson, All Movie Guide G.I. Joe: Worlds Without End, Part One In this first episode of a two-part adventure, Joe team members Flint, Lady Jaye, Airtight, Grunt, Clutch, and Steeler try to recover a matter transmutor stolen by the Dreadnoks. When the device is accidentally triggered, the Joes are hurled into a bizarre parallel world. Upon getting their bearings, they discover that, in this particular world, the Cobras have emerged triumphant over the Joes -- and the Drednoks are now the police force. Written by Martin Pasko, part one of "Worlds Without End" first aired in America on November 4, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: Captives of Cobra, Part Two In the conclusion of a two-part story, several family members of the G.I. Joe team are still being held prisoner by Cobra, who hope to use their captives to retrieve some dangerously explosive chemicals. Team member Scarlett is able to rescue some of the captives -- who, because their minds have been enslaved by Cobra, prove to be almost as dangerous as their captors. Meanwhile, the villains overreach themselves by attempting to nab the extremely self-reliant family of Joe member Gung Ho. Written by Christy Marx, part two of "Captives of Cobra" was originally telecast in America on October 30, 1985. ~ Hal Erickson, All Movie Guide G.I. Joe: Grey Hair and Growing Pains Serpentor steals Madame Versailles' special formula for making people younger -- or, if used improperly, making them older. Intending to exploit the treatment for his own evil purposes, Serpentor is unwittingly helped along by the vanity of Mme. Versailles' commercial spokespersons. In the course of events, three of the Joes age 50 years, another three team members regress into childhood, and Zarina and Mainframe stage a deadly confrontation. Written by Dave Marconi and Flint Dille, "Grey Hair and Growing Pains" first aired in America on October 14, 1986. ~ Hal Erickson, All Movie Guide G.I. Joe: In the Presence of Mine Enemies Joe Team member Slip Stream finds himself stranded on a monster-infested island with a beautiful female StratoViper named Raven. At first, the two natural enemies devote their energies to wiping one another out. But Raven changes her mind when she discovers that she has been set up as a "dead duck" by her leader, the Cobra Commander. Written by Chris Weber and Karen Wilson, "In the Presence of Mine Enemies" originally aired in America on November 19, 1986, as the final second-season episode of G.I. Joe. ~ Hal Erickson, All Movie Guide G.I. Joe: Sins of Our Fathers Dismissed from the Joe Team, Dial-Tone is unwittingly plunked in the middle of another power struggle between Cobra Commander and Serpentor. The action shifts to Scotland, ending up at Destro's ancestral castle. Both Joes and Cobras are forced to fight side by side when they are threatened by a horrible monster, summoned from the past. Scripted by Buzz Dixon from a story by Steve Gerber, "Sins of Our Fathers" first aired in America on November 18, 1986. ~ Hal Erickson, All Movie Guide G.I. Joe: Joe's Night Out Three of the Joes -- Wet Suit, Leatherneck, and Dial-Tone -- accompany their dates to the opening of a trendy new night club. They are subsequently abducted along with all the other patrons when the "club" turns out to be a rocket in disguise, courtesy of Cobra. Hurled into deep space, the hostages will be returned only on condition that research scientist Dr. Melany assist Cobra in developing a powerful new plane engine. First broadcast in America on November 10, 1986, "Joe's Night Out" was written by David Schwartz. ~ Hal Erickson, All Movie Guide G.I. Joe: Second Hand Emotions Dr. Mindbender and Serpentor develop an electronic organ capable of manipulating emotions. The villains play the organ at the wedding of LifeLine's sister, hoping thereby to force the Joe Team members into destroying themselves. Something old, something new, something borrowed, and something blue (blew up, that is). Written by Carla and Gerry Conway, "Second Hand Emotions" made its first U.S. television appearance on October 31, 1986. ~ Hal Erickson, All Movie Guide G.I. Joe: Nightmare Assault The latest Cobra device for deviltry is something called the Somulator. Deploying this device, Dr. Mindbender is able to enter and alter the dreams of the Joe Team members, causing horrible nightmares which result in carelessness and a drop in morale. But the "good" doctor himself falls victim to LowLife's all-too-vivid nightmare, consisting of the combined dreams of the other Joes. Written by Marv Wolfman, "Nightmare Assault" originally aired in America on October 30, 1986. ~ Hal Erickson, All Movie Guide G.I. Joe: The Most Dangerous Thing in the World During General Hawk's absence, Cobra wreaks havoc upon the Joe's computer system. As a result, the troublesome Shipwreck, LifeLine, and Dial-Tone are promoted to the rank of General. Needless to say, the trio is hardly officer material, and it is up to Hawk to undo the ensuing damage -- and to save the weakened Joe force from an all-out Cobra attack. Written by Buzz Dixon, "The Most Dangerous Thing in the World" first aired in America on October 29, 1986. ~ Hal Erickson, All Movie Guide G.I. Joe: G.I. Joe and the Golden Fleece At the Suez Canal, the Cobras attempt to recover a valuable golden coil from the wreckage of a crashed UFO. They are confronted by the Joes, and in the ensuing struggle a laser beam is accidentally triggered. Within seconds, Joes and Cobras alike a hurtled back in time to ancient Greece, where they are welcomed and worshipped as gods. Scripted by Richard Merwin from a story by Flint Dille, "G.I. Joe and the Golden Fleece" first aired in the U.S. on October 27, 1986. ~ Hal Erickson, All Movie Guide G.I. Joe: Ninja Holiday Attending a martial arts competition, Joe Team member Sgt. Slaughter is "chosen" by a group of sinister ninjas for a special assignment. Unwillingly submitting himself to rigorous training, Sarge discovers that he has been selected to assassinate Cobra Emperor Serpentor. During the climactic chase, the Joe team faces opposition from a variety of martial-arts experts, many of whom are dressed like Village People rejects! Written by Michael Charles Hill, "Ninja Holiday" originally aired in the U.S. on October 22, 1986. ~ Hal Erickson, All Movie Guide G.I. Joe: Arise, Serpentor, Arise!, Part Five In the concluding chapter of a five-part adventure, the worst has happened: Dr. Mindbender has successfully melded the DNA of several past conquerors into a single, super-powered Cobra Emperor named Serpentor. Fortunately, Sgt. Slaughter and the rest of the G.I. Joe team manage to escape their Cobra captors and to mount a counteroffensive. Without giving away the ending, it can be noted that enough Joe and Cobra members are left standing to populate the subsequent episodes of G.I. Joe's second TV season. Written by Buzz Dixon, "Arise, Serpentor, Arise!, Pt. 5" first aired in America on September 19, 1986. ~ Hal Erickson, All Movie Guide G.I. Joe: Arise, Serpentor, Arise!, Part Four In the fourth chapter of a five-part adventure, Cobra has successfully captured several members of the new G.I. Joe team. Dr. Mindbender is now certain that he can continue his plans to create a powerful Cobra Emperor named Serpentor unimpeded. Altering his scheme a bit, Mindbender is now determined to use Sgt. Slaughter's DNA in the creation process. Written by Buzz Dixon, "Arise, Serpentor, Arise!, Pt. 4" first aired in America on September 18, 1986. ~ Hal Erickson, All Movie Guide G.I. Joe: Arise, Serpentor, Arise!, Part Three In the third chapter of a five-part adventure, the Joes run into danger in all corners of the world. Beach Head and Mainframe encounter trouble at Dracula's castles; Duke is jeopardized at Genghis Khan's tomb; Shipwreck is nearly scuttled at Alexander the Great's underwater crypt; and Sgt. Slaughter is captured near Sun Tzu's burial mound. On the "plus" side, the Joes finally discover that Cobra intends to use the DNA from past conquerors to create an omnipotent Cobra Emperor named Serpentor. Written by Buzz Dixon, "Arise, Serpentor, Arise!, Pt. 3" first aired in America on September 17, 1986. ~ Hal Erickson, All Movie Guide G.I. Joe: Arise, Serpentor, Arise!, Part Two In the second chapter of a five-part adventure, the new G.I. Joe team scurries all over the world, trying to prevent Cobra from raiding the sacred resting places of such past leaders as Napoleon, Alexander the Great, and Ivan the Terrible. The heroes run into a great deal of interference, not only from Cobra but also from local politicians and bureaucrats. Meanwhile, Dr. Mindbender begins the process of assembling the new, all-powerful Cobra Emperor Serpentor. Written by Buzz Dixon, "Arise, Serpentor, Arise!, Pt. 2" first aired in America on September 16, 1986. ~ Hal Erickson, All Movie Guide G.I. Joe: Arise, Serpentor, Arise!, Part One Season two of G.I. Joe was launched in America on September 15, 1986, with the first episode of the five-part adventure |Arise, Serpentor, Arise. Fed up with Cobra Commander's bungling, Dr. Mindbender decides to create a new, all-powerful Cobra Emperor, using the DNA of such past conquerers as Napoleon, Genghis Khan, Alexander the Great, Ivan the Terrible, and Sun Tzu. It is up to the brand-new G.I. Joe team to stop Mindbender in his tracks, but first, they have to figure out exactly what he is up to. "Arise, Serpentor, Arise!, Pt. 1" was written by Buzz Dixon. ~ Hal Erickson, All Movie Guide G.I. Joe: The Spy That Rooked Me Also known as "The Spy Who Rooked Me," this episode focuses on a world-famous, Bond-like secret agent named Matthew Burke. After rescuing Joe team members Flint, Lady Jaye, Dial-Tone, and Cross-Country, Burke agrees to help them deliver some deadly nerve gas -- and, incidentally, to elude the diabolical Dr. Mindbender. Alas, Burke is so wrapped up in his own mistake that he nearly messes up the mission. Written with tongue firmly in cheek by Susan K. Williams, "The Spy That Rooked Me" originally aired in America on October 13, 1986. ~ Hal Erickson, All Movie Guide G.I. Joe: Glamour Girls Desperately desiring eternal youth, Madame Veil relies upon the sinister resourcefulness of Cobra. The villains kidnap dozens of beautiful fashion models, intending to tap their youthfulness on behalf of Mme. Veil. The Joes go to the rescue, receiving unexpected help from one of the abducted models: Lowlight's own sister Una. Beth Bornstein's teleplay is more than a little beholden to the Georges Franju horror film Eyes Without a Face, especially near the end of the story. "Glamour Girls" made its American TV debut on October 8, 1986. ~ Hal Erickson, All Movie Guide G.I. Joe: Cobrathon Cobra is in dire need of an expensive computer virus designed to cripple the records of law enforcement agencies throughout the world. But rather than pay for the device in the normal fashion, the villains choose to put on a pay-per-view telethon, staged in a hellish casino. In this perverse twist on the Jerry Lewis oeuvre, the telethon's "entertainment" includes the ritual torture of Joe members Sci-Fi and Lifeline. Written by Martin Pasko and Rebecca Parr, "Cobrathon" first aired in America on October 6, 1986. ~ Hal Erickson, All Movie Guide G.I. Joe: Sink the Montana The unexpected catalyst for this episode is Admiral George Lattimer of the U.S. Navy. Unwilling to allow his beloved USS Montana to be scrapped, the admiral joins force with Cobra's Destro turns against the United States. The Joes must prevent Lattimer from using his obsolete but still-deadly battleship from destroying the entire Atlantic Fleet. Written by David Carren, "Sink the Montana" first aired in America on September 29, 1986. ~ Hal Erickson, All Movie Guide G.I. Joe: Raise the Flagg! The Joes and the Cobras race against other to salvage the remains of the sunken aircraft carrier U.S.S. Flagg. The Joes get to the wreckage first, only to discover it is inhabited by a demented Cobra chef. In addition to deadly gastronomic efforts, the Joes must also contend with some BATs and an antimatter energy pod. Written by David Carren, "Raise the Flagg!" made its first American TV appearance on October 20, 1986. ~ Hal Erickson, All Movie Guide G.I. Joe: My Brother's Keeper Wheelchair-bound physicist Jeremy Penser allows himself to be duped by Cobra. In exchange for regaining the use of his legs, Dr. Penser agrees to help develop Cobra's latest weapon of destruction. So blindsided does Penser become that he nearly seals the doom of his own younger brother Timothy -- not to mention practically every member of the G.I. Joe team. Written by Buzz Dixon, "My Brother's Keeper" originally aired in America on October 15, 1986. ~ Hal Erickson, All Movie Guide G.I. Joe: Iceberg Goes South Joe Team member Iceberg visits his girlfriend, Mahia, at her uncle's "Tropodome," a tropical biodome. Little does he suspect that Cobra's Dr. Mindbender is using the building as headquarters for his latest batch of diabolical genetic experiments. By the time the rest of the Joes show up, Iceberg has been converted into a hideous mutant. Written by Mary Skrenes, "Iceberg Goes South" first aired in America on October 9, 1986. ~ Hal Erickson, All Movie Guide G.I. Joe: The Rotten Egg Invited to be the guest of honor at a military academy, Leatherneck discovers that the institution is under the command of Cobra. Worse still, the head of the academy is a fugitive criminal named McCann -- who, as a raw Marine grunt, had been trained by Leatherneck at Parris Island. Seeking revenge for being booted from the service, Leatherneck is determined to use his own military strategy to destroy his former mentor. Written by Steve Mitchell and Barbara Petty, "The Rotten Egg" originally aired in America on October 7, 1986. ~ Hal Erickson, All Movie Guide G.I. Joe: Million Dollar Medic LifeLine rescues Bree Van Mark, daughter of a wealthy industrialist, from a watery grave. To show her gratitude, Bree showers the reluctant LifeLine with expensive gifts -- including a gold-plated helicopter. Inevitably, the girl becomes a pawn in the latest Cobra scheme. Celebrated cartoon voice-over director Susan Blu is heard as Bree. Written by Carla and Gerry Conway, "Million Dollar Medic" first aired in America on October 2, 1986. ~ Hal Erickson, All Movie Guide G.I. Joe: Once Upon a Joe... During a pitched battle between the Cobras and the Joes, an orphanage is accidentally destroyed, though the children emerge unscathed. As a new building is constructed, Shipwreck tries to keep the kids entertained, all the while endeavoring to prevent Zartan from recovering a lost Cobra weapon, the mysterious McGuffin Device (scriptwriter Buzz Dixon certainly knows his Hitchcock). The plot is partially resolved by orphan girl Jenny, who in many respects is quicker on the uptake than the Joes. "Once Upon a Joe..." originally aired in the U.S. on October 1, 1986. ~ Hal Erickson, All Movie Guide G.I. Joe: Let's Play Soldier In Bangkok, Leatherneck takes charge of four "dust children," street orphans fathered by American GIs. Meanwhile, Cobra tries to enslave the population of Thailand by distributing chewing gum laced with Dr. Mindbender's latest mind-paralysis drug. As if that wasn't enough of a complication, the duplicitous Zarana leads the G.I. Joe team into another trap. Written by Sharman Di Vono, "Let's Play Soldier" first aired in the U.S. on September 30, 1986. ~ Hal Erickson, All Movie Guide G.I. Joe: Computer Complications Cobra operative Zarana breaks into Joe headquarters, there to steal an antimatter deposit. Her plans are altered when she meets and falls in love with Joe team member Mainframes. Orders are orders, and Zarana has been ordered to kill Mainframe. David Schwartz's teleplay is chock-full of clever and unexpected plot twists. "Computer Complications" was first telecast in America on September 26, 1986. ~ Hal Erickson, All Movie Guide G.I. Joe: Last Hour to Doomsday Cobra's latest weapon is the Vortex Cone, which plays havoc with the ocean's magnetic currents to cause huge tidal waves all over the world. Thus armed, the Cobra leader threatens to wipe out the entire East Coast if his demands are not meant. In their efforts to foil the villains, the Joe Teams deploys such strategies as having Lady Jaye impersonate the Baroness. Written by Tom Degenais, "Last Hour to Doomsday" originally aired in America on September 25, 1986. ~ Hal Erickson, All Movie Guide G.I. Joe: My Favorite Things Serpentor leads a band of Cobras in stealing the historical relics which, when assembled, form the DNA for Serpentor's personality matrix. The villains' problem: They must wrest these relics away from the even nastier despots who currently possess them. Meanwhile, Joe team member Wet-Suit learns a valuable lesson about self-control -- and nearly meets disaster in the castle of the original Count Dracula. Written by Doug Booth, "My Favorite Things" originally aired in America on October 16, 1986. ~ Hal Erickson, All Movie Guide G.I. Joe: Into Your Tent I Will Silently Creep Joe team member Cross Country stumbles upon a Cobra slave labor camp. The captives are toiling on behalf of Cobra Commander, who needs enough money to thwart Serpentor's latest power play. The story's "maguffin" is a missing computer disk, over which a lot of fuss is stirred. Some good "mutant" character design and animation distinguishes this episode, which was written by Buzz Dixon and Michael Charles Hill. "Into Your Tent I Will Silently Creep" was the final episode of G.I. Joe, though not the final one to be telecast: Its original American air date was November 20, 1986. ~ Hal Erickson, All Movie Guide G.I. Joe: Not a Ghost of a Chance Three Cobra members go on Hector Ramirez's TV show "Twenty Questions," ostensibly to clear themselves of charges that he destroyed the prototype for a new stealth bomber. Meanwhile, the Joes try to rescue the bombers' missing pilots. Their efforts -- and the ultimate unmasking of Cobra as the scoundrels that they really are -- is almost undermined by Joe team member Flint's personal demons. Written by Sharmon Di Vono, "Not a Ghost of a Chance" was first telecast in America on November 13, 1986. ~ Hal Erickson, All Movie Guide
  • Justice League: The Complete Series

    Type: Event | Date: Tuesday, Nov 10, 2009

    Includes:Justice League: Secret Origins, Part 1 (2001) Justice League: In Blackest Night, Part 1 (2001) Justice League: Secret Origins, Part 2 (2001) Justice League: Secret Origins, Part 3 (2001) Justice League: In Blackest Night, Part 2 (2001) Justice League: The Enemy Below, Part 1 (2001) Justice League: The Enemy Below, Part 2 (2001) Justice League: Paradise Lost, Part 1 (2002) Justice League: Fury, Part 1 (2002) Justice League: A Knight of Shadows , Part 1 (2002) Justice League: The Brave and the Bold, Part 2 (2002) Justice League: Legends, Part 1 (2002) Justice League: The Savage Time, Part 1 (2002) Justice League: Fury, Part 2 (2002) Justice League: Metamorphosis, Part 1 (2002) Justice League: A Knight of Shadows, Part 2 (2002) Justice League: The Savage Time, Part 3 (2002) Justice League: The Savage Time, Part 2 (2002) Justice League: Metamorphosis, Part 2 (2002) Justice League: Legends, Part 2 (2002) Justice League: Paradise Lost, Part 2 (2002) Justice League: Injustice for All, Part 1 (2002) Justice League: Injustice for All, Part 2 (2002) Justice League: The Brave and the Bold, Part 1 (2002) Justice League: War World, Part 1 (2003) Justice League: War World, Part 2 (2003) Justice League: Eclipsed, Part 2 (2003) Justice League: Tabula Rasa, Part 2 (2003) Justice League: Wild Cards, Part 1 (2003) Justice League: Tabula Rasa, Part 1 (2003) Justice League: Hearts and Minds, Part 1 (2003) Justice League: Maid of Honor, Part 2 (2003) Justice League: Hereafter, Part 1 (2003) Justice League: Comfort and Joy (2003) Justice League: Wild Cards, Part 2 (2003) Justice League: Maid of Honor, Part 1 (2003) Justice League: Secret Society, Part 2 (2003) Justice League: Twilight, Part 1 (2003) Justice League: Secret Society, Part 1 (2003) Justice League: A Better World, Part 2 (2003) Justice League: The Terror Beyond, Part 2 (2003) Justice League: Only a Dream, Part 2 (2003) Justice League: Hearts and Minds, Part 2 (2003) Justice League: A Better World, Part 1 (2003) Justice League: Only a Dream, Part 1 (2003) Justice League: The Terror Beyond, Part 1 (2003) Justice League: Eclipsed, Part 1 (2003) Justice League: Twilight, Part 2 (2003) Justice League: Hereafter, Part 2 (2003) Justice League: Starcrossed, Part 2 (2004) Justice League Unlimited: Dark Heart (2004) Justice League Unlimited: This Little Piggy (2004) Justice League Unlimited: Fearful Symmetry (2004) Justice League Unlimited: The Greatest Story Never Told (2004) Justice League Unlimited: The Return (2004) Justice League Unlimited: For the Man Who Has Everything (2004) Justice League: Starcrossed, Part 1 (2004) Justice League: Starcrossed, Part 3 (2004) Justice League Unlimited: Kid Stuff (2004) Justice League Unlimited: Wake the Dead (2004) Justice League Unlimited: Ultimatum (2004) Justice League Unlimited: Initiation (2004) Justice League Unlimited: Hawk and Dove (2004) Justice League Unlimited: The Ties That Bind (2005) Justice League Unlimited: Question Authority (2005) Justice League Unlimited: Hunter's Moon (2005) Justice League Unlimited: Task Force X (2005) Justice League Unlimited: The Balance (2005) Justice League Unlimited: Flashpoint (2005) Justice League Unlimited: Panic in the Sky (2005) Justice League Unlimited: Divided We Fall (2005) Justice League Unlimited: Epilogue (2005) Justice League Unlimited: I Am Legion (2005) Justice League Unlimited: Double Date (2005) Justice League Unlimited: Clash (2005) Justice League Unlimited: Shadow of the Hawk (2005) Justice League Unlimited: Chaos at the Earth's Core (2005) Justice League Unlimited: To Another Shore (2005) Justice League Unlimited: The Once and Future Thing: Weird Western Tales (2005) Justice League Unlimited: The Doomsday Sanction (2005) Justice League Unlimited: The Cat and the Canary (2005) Justice League Unlimited: The Once and Future Thing: Time, Warped (2005) Justice League Unlimited: Grudge Match (2006) Justice League Unlimited: Far From Home (2006) Justice League Unlimited: Ancient History (2006) Justice League Unlimited: Alive! (2006) Justice League Unlimited: Destroyer (2006) Justice League Unlimited: Dead Reckoning (2006) Justice League Unlimited: Flash and Substance (2006) Justice League Unlimited: Patriot Act (2006) Justice League Unlimited: The Great Brain Robbery (2006) Justice League: Secret Origins, Part 1 The greatest heroes in comic book history join forces in this animated made-for-TV adventure. After the United States sends an expedition to Mars, one of the astronauts, J. Allen Carter (voice of Gary Cole), runs for president, and after taking office makes good on a promise to eliminate nuclear weapons, calling on Superman (voice of Kevin Conroy) to use his powers to protect America instead of the bomb. Superman agrees, but he soon he and his fellow superheroes find themselves battling a strange and mysterious force. Superman and Carter are approached by J'On J'Onzz (voice of Carl Lumbly), who was one of the few survivors of a war that destroyed Martian civilization after the Earthlings visited. J'Onzz informs Superman that a sinister cadre of fellow Martians has made their way to Earth with plans to take over the world, and that they must be stopped if the people are to survive in freedom. Superman prepares for the fight of his life by bringing together a team of the greatest defenders on Earth, including Batman (voice of Kevin Conroy), Wonder Woman (voice of Susan Eisenberg), Green Lantern (voice of Phil LaMarr), the Flash (voice of Michael Rosenbaum), and Hawk Girl (voice of Maria Canals). Justice League: Secret Origins was the pilot film for the animated television series, and was divided into three episodes for broadcast on the Cartoon Network. ~ Mark Deming, All Movie Guide Justice League: In Blackest Night, Part 1 In the first episode of a two-part story, the Justice League must put aside its difference to save one of its own from certain death. The member in question is the Green Lantern, who has been targeted for prosecution (or is it persecution) by a Martian court. Making things difficult is the fact that the Green Lantern's comrade J'onn J'onnz is a member of the selfsame "Manhunter" faction that has arrested the Green One. This story is adapted from the Justice League of America comic-book continuity "No Man Escapes the Manhunter," and does not feature either Batman or Wonder Woman. Both episodes of "In Blackest Night" were released on DVD in tandem with another Justice League two-parter, "The Enemy Below," in April of 2003 under the umbrella title "Justice on Trial." ~ All Movie Guide Justice League: Secret Origins, Part 2 In part two of Justice League's three-part debut episode, the earth continues to be imperiled by huge, bug-like extraterrestrials who are impervious to conventional weaponry. Superheroes Batman and Superman respond to this attack by assembling the Justice League, comprised of their fellow do-gooders Wonder Woman, the Flash, the Green Lantern, and Hawkgirl -- plus an alien refugee whose planet has already been destroyed by the shapeshifting bugs, the Martian Manhunter (aka J'onn J'onnz). Though the League puts up a formidable defense against the invaders, it isn't quite enough -- and by episode's end two of the superheroes have fallen in battle! All three episodes of "Secret Origins" were released as a single DVD "movie" in April of 2002. ~ All Movie Guide Justice League: Secret Origins, Part 3 In the conclusion of Justice League's three-part debut episode, two of the League members have become casualties in the battle against the Imperium, those huge, shape-shifting, bug-like creatures who have launched an invasion of the earth. Rushing to the rescue of their fallen comrades, the remaining Leaguers must also race against time before the all-but-invulnerable Imperium conquers the world. Further complicating matters are the evil machinations of Senator Carter (voiced by Gary Cole), a purported pacifist who is actually an alien in disguise! All three episodes of "Secret Origins" were released as a single DVD "movie" in April of 2002. ~ All Movie Guide Justice League: In Blackest Night, Part 2 In the conclusion of a two-part story, the Green Lantern has been whisked off to Mars to stand trial for his life at the behest of the Martian Manhunters--an organization of which his fellow Justice Leaguer J'onn J'onnz is also a member. Convinced that the Green Lantern will not receive proper justice, the rest of the Justice League rushes to the rescue, while the Green One's longtime superirs, the Guardians of the Universe, show up as character witnesses. But is the whole trial merely a sham, to cover up a sinister conspiracy of evil? This story is adapted from the Justice League of America comic-book continuity "No Man Escapes the Manhunter", and does not feature either Batman or Wonder Woman. Both episodes of "In Blackest Night" were released on DVD in tandem with another Justice League two-parter, "The Enemy Below," in April of 2003 under the umbrella title "Justice on Trial." ~ All Movie Guide Justice League: The Enemy Below, Part 1 In the first episode of a two-part story, Aquaman, ruler of Atlantis, threatens to wreak vengeance against the surface-dwellers who are despoiling his domain. At the suggestion of Justice League member Superman, Aquaman agrees to argue his case before the World Assembly. But sinister forces conspire to send Aquaman off the "deep end" again -- and this time, the whole world may suffer horribly. The Flash and Hawkgirl do not appear in this story arc. Both episodes of "The Enemy Below" were released on DVD in tandem with another Justice League two-parter, "In Blackest Night," in April of 2003 under the umbrella title "Justice on Trial." ~ All Movie Guide Justice League: The Enemy Below, Part 2 In the conclusion of a two-part story, Aquaman, ruler of Atlantis, has become convinced that the surface dwellers of earth are conspiring against him and threatens to wreak a horrible vengeance. As it turns out, however, Aquaman is being victimized by certain of his own underwater subjects -- and among them may be his own son. Needless to say, the members of the Justice League (minus the Flash and Hawkgirl, who do not appear in this story arc) take it upon themselves to correct this situation and save the world both above and below the waves. Both episodes of "The Enemy Below" were released on DVD in tandem with another Justice League two-parter, "In Blackest Night," in April of 2003 under the umbrella title Justice on Trial. ~ All Movie Guide Justice League: Paradise Lost, Part 1 In the first episode of a two-part story, Justice League member Wonder Woman returns to Paradise Island, home of her fellow Amazons, in hopes of mending fences with her estranged mother. Upon arrival, she is shocked to discover that the Amazons have all been "petrified" into statues -- the handiwork of evil sorcerer Felix Faust. If she wants to save her friends and loved ones, Wonder Woman must help Felix find three precious artifacts -- but where are they, and why does he want them? The Green Lantern and Hawkgirl do not appear in this story arc. Both episodes of "Paradise Lost" were released on DVD in tandem with another Justice League two-parter, "War World," in July of 2003. ~ All Movie Guide Justice League: Fury, Part 1 In the first episode of a two-part story, the League faces a new foe in the form of Aresia, a renegade Amazon from Wonder Woman's home island. Leading a pack of Injustice Gang members, Aresia commits a series of seemingly pointless crimes, humiliating Batman in the process. Wonder Woman dispatches Hawkgirl to Amazon Island to root out the motives behind Aresia's crime wave. Meanwhile, the villainess' gang neutralizes Superman, Green Lantern, and Flash -- making it crystal clear that, for whatever reason, Aresia is conducting a deadly vendetta against the entire male population of Earth. ~ All Movie Guide Justice League: A Knight of Shadows , Part 1 In the first episode of a two-part story, medieval sorceress Morgaine LeFey and her equally villainous son Mordred reappear in the present, just before Halloween. The two reprobates are searchinig for the Philosopher's Stone, which will enable them to restore England to its Arthurian glory, with themselves as supreme rulers. In their efforts to thwart Morgaine and Mordred, the Justice League teams with the demonic Etrigan -- actually Jason Blood, who is still paying a terrible price for his long-ago betrayal of Morgaine. ~ All Movie Guide Justice League: The Brave and the Bold, Part 2 In the conclusion of a two-part story, the Green Lantern and the Flash combine their superpowers to thwart Grodd, a criminal mastermind who happens to be a gorilla. Using a diabolical mind-control device, Grodd intends to bring about a nuclear war that will destroy all mankind (not to mention monkeykind!) Meanwhile, several other Justice Leaguers, including Hawkgirl, Wonder Woman, Batman, and Martian Manhunter, are trapped in another dimension -- and may never be able to escape! Both episodes of "The Brave and the Bold" were released on DVD in tandem with another Justice League two-parter, "Injustice for All," in October of 2004. ~ All Movie Guide Justice League: Legends, Part 1 In the first episode of a two-part story, several Justice League members are whisked off to an alternate reality, reappearing in Seaboard City, a town that seems permanently locked in the 1950s. Here the Leaguers meet their counterparts, the Justice Guild of America -- all of whom resemble the "Golden Age" versions of DC Comics' familiar superheroes. The League and the Guild team up to thwart the doppelgangers of the "real world's" villainous Injustice Gang, here known as the Injustice Guild. Throughout the action, J'onn J'onnz (The Martian Manhunter) continues receiving psychic messages indicating that what appears to be happening may not be happening at all! ~ All Movie Guide Justice League: The Savage Time, Part 1 In the first episode of a three-part story (originally telecast as a single "feature film"), six Justice League members return from a space mission to find that Batman and his orbiting Watchtower have vanished. Even worse, the earth has transformed into a place of pure evil controlled by dictator Vandal Savage. On this alternate world, a different Batman leads a group of underground freedom fighters in a losing battle against Savage's hordes. The only way by which the Leaguers can set things right is go back in time to World War 2 -- and in so doing, they find new allies in the forms of "vintage" comic-book characters Sgt. Rock, the Blackhawks, and Wonder Woman's erstwhile 1940s boyfriend Steve Trevor! ~ All Movie Guide Justice League: Fury, Part 2 In the conclusion of a two-part story, renegade Aresia continues to carry out her vendetta against men by infecting all males of Gotham City with a deadly plague. Of the Justice League members, only Wonder Woman and Hawkgirl are impervious to Aresia's assault -- but will they be able to resist her offer to join her mission to destroy every man on the planet? Only a startling revelation from Aresia's past stands between victory and defeat for the remaining Leaguers. ~ All Movie Guide Justice League: Metamorphosis, Part 1 In the first episode of a two-part story, Rex Mason, an old friend of "Green Lantern" John Stewart, becomes a pawn in the sinister machinations of ruthless businessman Simon Stagg. Hoping to create a "perfect" worker, one who can transform into any element on earth, Stagg transforms Mason into the freakish Metamorpho. His new-found ability to change his molecular structure has some rather nasty side effects, however, and before long Mason/Metamorpho has become a sworn enemy of the Justice League. ~ All Movie Guide Justice League: A Knight of Shadows, Part 2 In the conclusion of a two-part story, medieval villains Morgaine and Mordred summon an army of the "undead" to vanquish the Justice League and to help them get their hands on the Philosopher's Stone. The villains' ultimate goal is to restore England to its ancient splendor, with themselves as absolute ruler. With the assistance of the quasi-demonic Etrigan, the Leaguers are determined to stop Morgain and Mordred in their tracks -- but they may have to do without the assistance of J'onn J'onnz, who is poised to go over to the enemy side in exchange for a reunion with his long-lost Martian loved ones. ~ All Movie Guide Justice League: The Savage Time, Part 3 In the conclusion of a three-part story, the Justice Leaguers, teamed with an alternate-reality Vandal Savage, have gone back in time to World War 2 in hopes of preventing the present from being horribly altered by despotic dictator Vandal Savage. Assisting the League in its efforts are such vintage comic-book heroes as Blackhawk, Steve Trevor (Wonder Woman's erstwhile mortal beau), and Sgt. Rock of Easy Company. Unfortunately, the villainy has been doubled as the 1940s-era Savage trades information with his modern-day counterpart. Will the combined forces of good be able to vanquish Savage, or will the horrifiying "alternate" world of the 21st century become reality? ~ All Movie Guide Justice League: The Savage Time, Part 2 In the second episode of a three-part story (originally telecast as a single "feature film"), the Justice Leaguers have gone back in time to World War 2, the better to prevent the despotic Vandal Savage from becoming ruler of the world in "The Present." In pursuit of this goal, the Green Lantern hooks up with Sgt. Rock and Easy Company; Flash and Hawkgirl team with the Blackhawks; and Wonder Woman aligns herself with military officer Steve Trevor. Meanwhile, J'onn J'onnz discovers that the 1940s-era Vandal Savage has forged a psychic link with his modern-day counterpart -- but before J'onn can act upon this information, the Leaguers fall into a trap! ~ All Movie Guide Justice League: Metamorphosis, Part 2 In the conclusion of a two-part story, the Justice League squares off against Metamorpho, a freakish mutant with the ability to change his molecular structure at a moment's notice. The mission is particularly painful for League member John Stewart (aka The Green Lantern); it seems that Metamorpho is actually his old friend Rex Mason. As it turns out, however, the real villain of the piece is not Metamorpho but ruthless businessman Simon Stagg -- ironically, the father of Rex Mason's sweetheart Sapphire. ~ All Movie Guide Justice League: Legends, Part 2 In the conclusion of a two-part story, several Justice League members are still trapped in a 1950s-style alternate reality with their "Golden Age" counterparts, the Justice Guild. Several disturbing images suggest that the Guild is doomed to a horrible demise--and that their deaths would also seriously affect the League. As it turns out, the entire dilemma is but an illusion, stirred up by a heretofore unspected menace. The climax of the story is as existential as anything dreamed up by Jean-Paul Sartre! ~ All Movie Guide Justice League: Paradise Lost, Part 2 In the conclusion of a two-part story, Wonder Woman must bend to the will of evil sorcerer Felix Faust, who has transformed her mother and the rest of the Amazons of Paradise Island into statues. Felix wants to get his hands on three ancient artifacts and demands that Wonder Woman find them for him. By the time the Justice League (minus Green Lantern and Hawkgirl) has arrived on Paradise Island to lend Wonder Woman a hand, another mega-villain, Lord Hades, has become involved in the intrigue! Both episodes of "Paradise Lost" were released on DVD in tandem with another Justice League two-parter, "War World," in July of 2003. ~ All Movie Guide Justice League: Injustice for All, Part 1 In the first episode of a two part story, Superman's perennial nemesis Lex Luthor breaks out of prison. The fugitive is pursued by the Justice League, who soon realize that Luthor is dying. As a "last stand" against the Leaguers in general and Superman in particular, Luthor manages to organize his own team of super-villains called The Injustice Gang, among them the Joker, Star Sapphire, the Shade, Copperhead, Cheetah, and Ultra-Humanite! Clancy Brown and Mark Hamill, who were heard as Luthor and the Joker in several previous animated versions of Batman and Superman, repeat their roles here. Both episodes of "Injustice for All" were released on DVD in tandem with another Justice League two-parter, "The Brave and the Bold," in October of 2004. ~ All Movie Guide Justice League: Injustice for All, Part 2 In the conclusion of a two-part story, the Justice League squares off against the Injustice Gang, a team of super-villains organized by a dying Lex Luther. Unfortunately, the Injustice Gang gets the upper hand when they capture Batman. As time runs out for the caped crusader, the other Justice Leaguers speed to the rescue...while Luther desperately seeks out a cure for his terminal illness. Both episodes of "Injustice for All" were released on DVD in tandem with another Justice League two-parter, "The Brave and the Bold," in October of 2004. ~ All Movie Guide Justice League: The Brave and the Bold, Part 1 In the first episode of a two-part story, Justice Leaguers the Flash and the Green Lantern try to solve the mystery of a band of thieves who claim to have no memory of committing their crimes -- a mystery compounded by the appearance of a talking gorilla! The trail of clues leads to an ape-research institute, where the evil Dr. Sarah Corwin is working with "criminal gorilla" Grodd on sinister mind-control experiments. Also crucial to the story are some stolen radioactive isotopes, which are used in a doomsday device that threatens to destroy the world! Both episodes of "The Brave and the Bold" were released on DVD in tandem with another Justice League two-parter, "Injustice for All," in October of 2004. ~ All Movie Guide Justice League: War World, Part 1 In the first episode of a two-part story, Justice League members Superman and Martian Manhunter are rendered unconscious by hydrogen pockets while destroying an asteroid before it can hit the Earth. "Rescued" by an alien ship, the two do-gooders find themselves prisoners of the evil dictator Mongul, who intends to pit Superman and Manhunter against his best gladiators on the desolate "resort planet" War World. Both episodes of "War World" were released on DVD in tandem with another Justice League two-parter, "Paradise Lost," in July of 2003. ~ All Movie Guide Justice League: War World, Part 2 In the conclusion of a two-part story, Superman and Martian Manhunter remain prisoners of the despotic Mongul, who has pitted the Man of Steel against his best gladiators in mortal combat in the arena of War World. Though Superman manages to win his first bout (and without shedding blood), he is ordered to throw the next fight, in which he will square off against Mongul himself. The price for Superman's disobedience will be the utter destruction of an entire planet and all its people! Can Hawkgirl and Green Lantern come to the rescue before any more damage can be wrought by the villainous Mongul? Both episodes of "War World" were released on DVD in tandem with another Justice League two-parter, "Paradise Lost," in July of 2003. ~ All Movie Guide Justice League: Eclipsed, Part 2 In the conclusion of a two-part story, an evil alien spirit continues to wage war against mankind via the Black Heart, a powerful lunar gemstone. The stone has cast its sinister spell on virtually every member of the Justice League, transforming them from heroes to villains. Only The Flash has managed to escape the Black Heart's influence -- and it is up to him to set things right before the alien baddie can create a solar eclipse that will destroy both the sun and the Earth. ~ All Movie Guide Justice League: Tabula Rasa, Part 2 In the conclusion of a two-part story, Lex Luthor continues his campaign of revenge against the Justice League with the help of the android AMAZO, which is capable of mirroring the likenesses and special skills of the League members. Once AMAZO takes on the powers of Superman -- albeit with an evil twist -- there seems to be no stopping him. The only hope for our heroes' salvation is in the hands of J'onn J'onnz, "The Martian Manhunter," who unfortunately has soured on mankind and is no mood to come to anyone's rescue. ~ All Movie Guide Justice League: Wild Cards, Part 1 The Justice League finds itself in the middle of a diabolical "reality show" along the Las Vegas strip. It seems that the Joker has planted time bombs all up and down the main drag of Sin City, and has given the JLers only a few hours to deactivate the explosives. Complicating matters is the interference of The Joker's newest henchpersons, the "Royal Flush Gang": Ace, King, Queen, Jack and Ten (their voices ironically supplied by cast members of Justice League's "sister" animated series Teen Titans). ~ All Movie Guide Justice League: Tabula Rasa, Part 1 In the first episode of a two-part story, perennial Superman foe Lex Luthor manages to escape incarceration, though his life-saving armor has been damaged in the process. Hoping to wreak vengeance against the Justice League, Luthor activates one of his many sinister creations: AMAZO, an android capable of mirroring the likenesses and powers of the League members. Unfortunately, the "mirror" is a dark one, as proven by the unsavory "alternate" versions of the Green Lantern, Hawkgirl, and the rest. ~ All Movie Guide Justice League: Hearts and Minds, Part 1 In the first episode of a two-part story, John Stewart, aka The Green Lantern, must come to the rescue of his fellow "Lanterns," several of whom have pitted their lives against the alien minions of the evil Despero. John is alerted to this peril by another "Lantern" named Kilowog, who has escaped the villain's clutches and made his way to the headquarters of the Justice League. Complicating matters is the presence of Stewart's mentor and former sweetheart Kama Tui, who has apparently sold out to Despero. ~ All Movie Guide Justice League: Maid of Honor, Part 2 In the conclusion of a two-part story, would-be dictator Vandal Savage has commandeered the weaponry of the country of Kasnia, thereby enabling him to hold the world for ransom with a powerful orbiting ray gun. It is up to Bartman and Wonder Woman to stop Savage in his tracks -- and, incidentally, to rescue Princess Audrey from the ignominious fate of becoming Savage's bride. Meanwhile, J'onn J'onnz, The Flash, and The Green Lantern race against time to disarm the deadly ray. ~ All Movie Guide Justice League: Hereafter, Part 1 In the first episode of a two-part story, Superman apparently sacrifices himself for the sake of his fellow Justice Leaguers. Can it be that The Man of Steel is gone from the scene for good? And how will mankind be able to survive without Superman's benevolent protection? Originally intended to be telecast near the end of Justice League's second season, "Hereafter" was bumped forward to an earlier playdate due to its high suspense quotient. ~ All Movie Guide Justice League: Comfort and Joy This Christmas show is the only single-part episode of Justice League's second season. With Yuletide approaching, the various League members go their separate ways to celebrate the holiday. Superman invites Martian Manhunter J'onn J'onnz (here seen in one of his many earthly aliases) to Christmas dinner with the Man of Steel's earth parents, Ma and Pa Kent; The Green Lantern and Hawkgirl continue to draw closer together, especially during a hilarious snowball fight; and longtime foes Flash and Ultra-Humanite bury the hatchet long enough to help a group of needy orphans. ~ All Movie Guide Justice League: Wild Cards, Part 2 In the conclusion of a two-part story, the Justice League races against time to deactive the time bombs that the Joker has planted all up and down the Las Vegas strip. Ultimately the explosives are neutralized, and four of the five members of the Joker's Royal Flush Gang have been disposed of -- but there's still one ace up the villain's sleeve. As the story races to its climax, two of the League members, Hawkgirl and Green Lantern, suddenly begin to see one another in a whole new light. ~ All Movie Guide Justice League: Maid of Honor, Part 1 In the first episode of a two-part story, Batman (here seen for the first time on Justice League in his alter-ego digs as Bruce Wayne) and Wonder Woman head to the country of Kasnia, there to thwart would-be dictator Vandal Savage. Having apparently wormed his way into the confidence of the Kasnian royal family, Savage is poised to wed Princess Audrey, thereby enabling him to get his hands on a powerful orbiting ray gun. Can Batman and Wonder Woman save the day without donning costumes and resorting to their special powers? ~ All Movie Guide Justice League: Secret Society, Part 2 In the conclusion of a two-part story, simian villain Gorilla Grodd has organized the Secret Society, a tightly-knit team of fellow baddies. With the members of the Justice League falling prey to petty squabbles and ego tripping, it looks as if the Secret Sociey will be able to take over the world with the greatest of ease. It is up to The Green Lantern to set things aright -- but without the cooperation of his fellow Leaguers, he may well fail in his mission. ~ All Movie Guide Justice League: Twilight, Part 1 Season two of the animated Justice League begins with a two-part story set in space and features two of Superman's longtime nemeses, the enigmatic Darkseid and the wholly villainous Krypton refugee Brainiac. While Darkseid endeavors to break a longstanding extraterrestrial treaty between the New Gods and New Genesis, Brainiac foments chaos on the planet Apokolips. Superman's fellow Justice League members combine their talents to find a common solution for both problems, but their efforts are complicated by the questionable motives of Darkseid and the resourcefully sinister Brainiac. ~ All Movie Guide Justice League: Secret Society, Part 1 In the first episode of a two-part story, simian villain Gorilla Grodd hopes to take advantage of dissension and disagreement within the ranks of the Justice League. Grodd organizes his own team of villains, including such nasties as Giganta, Sinestro, and Killer Frost. Inasmuch as Grodd's team gets along with one another a lot better than the members of the Justice Leage, it looks as though villainy will triumph over virtue this time around! ~ All Movie Guide Justice League: A Better World, Part 2 In the conclusion of a two-part story, the Justice Lords, the evil counterparts of the Justice League from another dimension, have arrived on earth, intent upon either imposing their own sinister brand of law and order on the populace, or destroying the planet in the effort. Hoping to thwart the Justice Lords, the League mounts a brave but vulnerable defense. Just when it appears that the villains will triumph, the good-guy Leaguers receive help from a most unexpected -- and highly untrustworthy -- source. ~ All Movie Guide Justice League: The Terror Beyond, Part 2 In the conclusion of a two-part story, the Justice League has come to realize that Aquaman's motive for aligning himself with the villainous Solomon Grundy was borne of a desire to save rather than destroy mankind. Entering the dimension of "The Old Ones," the Leaguers, reluctantly accompanied by Dr. Grundy and another disreputable chap named Dr. Fate, hope to save the citizens of the surface from doom. Meanwnhile, Aquaman staves off an invasion of the Earth Realm -- but he may not be able to do it alone. ~ All Movie Guide Justice League: Only a Dream, Part 2 In the conclusion of a two-part story, the vengeful Dr. Destiny continues using his ESP machine to control the dreams -- and the minds -- of others, and to destroy the Justice League. At this point, virtually all the Leaguers are enslaved in their own personal nightmares, with seemingly no way out. Only Batman and J'onn J'onnz remain free to battle the insidious Destiny -- but in order to triumph of evil, our two heroes must stay awake...stay awake...STAY AWAKE!!! ~ All Movie Guide Justice League: Hearts and Minds, Part 2 In the conclusion of a two-part story, League member John Stewart, aka The Green Lantern, continues in his efforts to save his fellow "Lanterns" -- and by extension, all mankind -- from the mass-brainwashing scheme fomented by the evil Despero. Happily, it turns out that Stewart's former sweetheart Katma Tui has not joined the enemy camp but has gone undercover to destroy Despero's operation from within. Unhappily, Stewart, Katma, and Hawkgirl are captured by Despero's alien minions, leaving J'onn J'onnz and The Flash to mount a desperate rescue effort. ~ All Movie Guide Justice League: A Better World, Part 1 In the first episode of a two-part story, the members of the Justice League are confronted by their evil doppelgangers from another dimension. In their world, the "Justice Lords" rule with a curious and sinister version of law and order, in which the innocent suffer while the guilty flourish. When the Justice Lords arrive on earth, they are confused by values that they cannnot understand -- but which they are compelled to destroy. ~ All Movie Guide Justice League: Only a Dream, Part 1 In the first episode of a two-part story, the Justice League rushes to the scene of a prison break, orchestrated by convict John Dee, alias "Dr. Destiny." It turns out that the escape was a mere diversion, to allow Dr. Destiny enough time to steal a new ESP machine that is capable of invading and manipulating people's dreams. With this device, Destiny hopes to rule the world through mind control -- and, incidentally, destroy the League, whom he holds responsible for all the tragedy in his life. ~ All Movie Guide Justice League: The Terror Beyond, Part 1 In the first episode of a two-part story, the Justice Leaguers suspect that Aquaman, underwater ruler of Atlantis, has forsaken virtue in favor of evil. How else can they explain the fact that Aquaman has arranged the release of longtime League nemesis Solomon Grundy? Leading an investigation of this disturbing turn of events, League member Hawkgirl makes several startling discoveries -- but may not live long enough to act upon them! ~ All Movie Guide Justice League: Eclipsed, Part 1 In the first episode of a two-part story, peacekeepers in the Middle East unearth "The Black Heart," a lunar gemstone with awesome powers. It turns out that the stone is possessed by an evil alien spirit, bent on destroying everyone on earth. The Justice League is drawn into the story when Wonder Woman accidentally lays hands upon the Black Heart -- and immediately transforms from virtuous heroine to sinister villainess! ~ All Movie Guide Justice League: Twilight, Part 2 In the conclusion of Justice League's second-season opener, the Justice League has been imprisoned on a giant artificial moon, built in the shape of Superman's old Krypton foe Brainiac. It turns out that the Leaguers are mere pawns in a pact between the sinister Brainiac and the mercurial Darkseid, which involves exchanging Superman's DNA for the safety of the planet Apokolips. Before the final showdown between Superman and Darkseid, the other League Members have forged a self-protective alliance with the members of the New Genesis. ~ All Movie Guide Justice League: Hereafter, Part 2 In the conclusion of a two-part story, Superman remains in limbo, even as his comrades and all mankind mourn his apparent death. By the time he makes it back to earth, the planet is in a state of ruin -- and it is all the handiwork of would-be dictator Vandal Savage and the diabolical "White Dwaft" device. Adapted from the comic-book story "Under a Red Son," Hereafter was intended to be telecast near the end of Justice League's second season, but was bumped forward because of its high suspense quotient. ~ All Movie Guide Justice League: Starcrossed, Part 2 In the second episode of Justice League's three-part season-two finale, the Leaguers fall into a trap when attempting to help Hawkgirl's people, the Thangarians, in their war against the Gordanians. Managing to wriggle out of this predicament, the League members reconvene at Stately Wayne Manor, home of Batman's alter ego, Bruce Wayne. Meanwhile, the duplicitous villains who have set this story in motion begin carrying out their plan to destroy the earth. All three episodes of "Starcrossed" were released as a single DVD "movie" in July of 2004. ~ All Movie Guide Justice League Unlimited: Dark Heart The Justice League may have met its match in the form of hostile aliens who cannot be stopped in their efforts to overwhelm the earth. Upon disovering that the aliens are not living beings but actually compried of millions upon millions of tiny nanotech machines, Superman turns to the one man who may be able to come up with a means to destroy the invaders. That man is scientist Ray Palmer, who in his alter-ego form as The Atom shrinks himself to microscopic dimensions in order to face down the nanotechs on their own terms! ~ All Movie Guide Justice League Unlimited: This Little Piggy While on a stakeout of the Penguin's headquarters with Batman, Wonder Woman is suddenly and inexplicably turned into a pig by the enchantress Circe. The remainder of the episode finds Batman and the beauteous magician Zatanna combining forces to return "Wonder Pig" to her normal self. Mayhem blends with mythology and even music (don't miss Batman's soulful rendition of the old standard "Am I Blue?") in this wild and crazy tale. ~ All Movie Guide Justice League Unlimited: Fearful Symmetry Superman's cousin, Supergirl (aka Kara), has been having weird nightmares in which she appears to be cast in the role of an assassin. When J'onn J'onnz is unable to telepathically decipher these dreams, Green Arrow and The Question try to help Supergirl -- who soon tumbles to the possibility that she might not be dreaming at all. Fans of The Manchurian Candidate will enjoy the plot twists in this episode, which establishes a plot strand that will be explored in further chilling detail in the later episode "Ultimatum." ~ All Movie Guide Justice League Unlimited: The Greatest Story Never Told Booster Gold, a self-loathing deadbeat from the 25th century, travels backward to "our" time in hopes of finding a place for himself in the world -- any world. Linking up with the Justice League, Booster Gold is assigned to "crowd control" during an epic battle between the Leaguers and the sorcerer Mordru. In the course of events, Booster inadvertently finds himself in the thick action -- and the situation doesn't make him feel one teeny tiny bit better about himself. ~ All Movie Guide Justice League Unlimited: The Return In this followup to the second-season episode "Tabula Rasa," Superman's perennial nemesis Lex Luthor returns, claming to have completely reformed. Willing to give their former foe the benefit of the doubt, the Justice Leaguers try to protect Luthor from the evil android AMAZO, who seems determined to kill Lex in as nasty a manner as possible. Meanwhile, "Green Lantern" John Stewart tries to get over his busted romance with Hawkgirl. Fans of The Andy Griffith Show will enjoy the fleeting inside joke during the barbershop scene. ~ All Movie Guide Justice League Unlimited: For the Man Who Has Everything Based on a comic-book story by Alan Moore and Dave Gibbons, "For the Man Who Has Everything" is that rarest of rare Justice League Unlimited episodes, giving center stage to the series' three biggest stars. It's Superman's birthday, so Batman and Wonder Woman head to the Fortress of Solitude to surprise their comrade. Upon arrival, the pair finds that Superman has already been surprised by a gift from the evil Mongul -- a parasitic plant that has immobilized the Man of Steel. As Batman and W.W. struggle to free their fellow Leaguer, the comatose Superman experiences what life would have been like had Krypton never exploded and had he remained on the planet as Kal-El -- with a very familiar-looking wife named Loana, and a "dream son," Van-El. ~ All Movie Guide Justice League: Starcrossed, Part 1 In the first episode of Justice League's three-part season-two finale, League member Hawkgirl is reunited with her own people, the Thangarians. Traveling from their home planet and landing on earth, the Thangarians try to enlist the League's aid against their traditional enemies, the Gordanians. Little does Hawkgirl suspect that this mission is not what it appears to be on surface! All three episodes of "Starcrossed" were released as a single DVD "movie" in July of 2004. ~ All Movie Guide Justice League: Starcrossed, Part 3 In the conclusion of Justice League's three-part season-two finale, the Leaguers face a showdown with the sinister winged Hawkmen, who intend to destroy the Earth. Complicating matters is the fact that League member Hawkgirl is from the same planet that is presently waging war against mankind. As the story races to its conclusion, the "good guys" (and good girls) must prevention the activation of a Hypergate that will set off an apocalyptic chain reaction. All three episodes of "Starcrossed" were released as a single DVD "movie" in July of 2004. ~ All Movie Guide Justice League Unlimited: Kid Stuff It's the Justice League vs. the sinister Arthurian trickster Mordred, who has succeeded in banishing all adults from the world. In order to thwart the bad guy, four of the Leaguers -- Superman, Batman, Wonder Woman, and Green Lantern -- must transform themselves into eight-year-olds! Listen for Dakota Fanning as the voice of Kid Wonder Woman. "Kid Stuff" was released together with two other Justice League Unlimited episodes, "Initation" and "Hawk and Dove," in the 2005 DVD collection Justice League Unlimited: Saving the World. ~ All Movie Guide Justice League Unlimited: Wake the Dead A trio of nerdish students accidentally invoke a supernatural spell -- and presto! Familiar Justice League nemesis Solomon Grundy is revived from his "sleep of death." Going on a rampage, Grundy cannot be stopped by the Leaguers. Their only hopes lie in the only person who'd ever befriended the villainous Grundy -- former JL member Hawkgirl, now living in seclusion as her "civilian" persona Shayera. The question: Will Hawkgirl be willing to vanquish Grundy, to whom she owes her very life? Clips from several previous episodes are sprinkled throughout this pivotal Justice League Unlimited adventure. ~ All Movie Guide Justice League Unlimited: Ultimatum Following up the events in the previous episode "Fearful Symmetry," "Ultimatum" probes further into the secret government conspiracy against the Justice Leaguers. The Ultimen, a newly formed and very popular superhero group led by the mysterious Max Lord, offer a helping hand to the Justice Leaguers, who are busy battling fire monsters on an oil rig. Later, however, the Ultimen violently turn against the "good guys" when they learn the truth behind their own origin -- and also the horrible fate that is in store for them. ~ All Movie Guide Justice League Unlimited: Initiation Justice League opens its third season with a new title, Justice League Unlimited, and with a new League leader in charge: J'onn J'onnz, aka the Martin Manhunter. In the season opener, "Initiation, the League reforms in its renovated satellite headquarters, welcoming several more rotating members to their fold: Among the newcomers are the Green Arrow, Captain Adam, and Supergirl. The first assignment for the "recruits" takes them to China, where they do battle against a fearsome monster comprised of nuclear energy. "Initiation" was released together with two other Justice League Unlimited episodes, "Kid Stuff" and "Hawk and Dove," in the 2005 DVD collection Justice League Unlimited: Saving the World. ~ All Movie Guide Justice League Unlimited: Hawk and Dove Wonder Woman's latest assignment is to prevent a war in the country of Kaznia between two hostile factions -- a battle fomented by the sinister Ares. In this pursuit, Wonder Woman finds herself with two unlikely allies: A pair of brothers, one warlike, the other a committed pacifist (their voices provided by former Wonder Years co-stars Fred Savage and Jason Harvey). "Hawk and Dove" was released together with two other Justice League Unlimited episodes, "Initation" and "Kid Stuff," in the 2005 DVD collection Justice League Unlimited: Saving the World. ~ All Movie Guide Justice League Unlimited: The Ties That Bind Professional magician and escape artist Mr. Miracle calls upon the Flash to help him stage the greatest escape of all. Miracle hopes to travel to the far-off planet Apokalyps, there to rescue a very special captive. Highlighting this episode are the voice-over contributions of Arte Johnson, here invoking memories of his Laugh-In days in the role of Germanic toady Vermin Vunderbar, and Ed Asner, atypically cast as a hyper-villain named Granny Goodness! ~ All Movie Guide Justice League Unlimited: Question Authority No synopsis available. Justice League Unlimited: Hunter's Moon No synopsis available. Justice League Unlimited: Task Force X No synopsis available. Justice League Unlimited: The Balance No synopsis available. Justice League Unlimited: Flashpoint No synopsis available. Justice League Unlimited: Panic in the Sky No synopsis available. Justice League Unlimited: Divided We Fall No synopsis available. Justice League Unlimited: Epilogue No synopsis available. Justice League Unlimited: I Am Legion No synopsis available. Justice League Unlimited: Double Date No synopsis available. Justice League Unlimited: Clash No synopsis available. Justice League Unlimited: Shadow of the Hawk No synopsis available. Justice League Unlimited: Chaos at the Earth's Core No synopsis available. Justice League Unlimited: To Another Shore No synopsis available. Justice League Unlimited: The Once and Future Thing: Weird Western Tales In the first episode of Justice League Unlimited's two-part season three finale, David Clinton, a woebegone inventor from 50 years into the future, dons his own time-travel suit and journeys to "The Present." Stealing Batman's utility belt, Clinton leads Batman, Wonder Woman, and The Green Lantern on a not-so-merry chase that propels them back to the Old West. Here the three Justice Leaguers try to save a frontier town from the evil Tobia Manning, a 19th century outlaw armed with 21st century technology. ~ All Movie Guide Justice League Unlimited: The Doomsday Sanction This episode elaborates upon the secret government conspiracy against the Justice League, introduced in such third-season episodes as "Fearful Symmetry" and "Ultimatum." As Batman tries to halt the conspiracy that has been fomented by the sinister Amanda Waller, Superman heads into the bowels of a volcano for a titanic battle from which he may not emerge alive. It seems that Superman's opponent is the diabolical Doomsday -- who was supposed to have been permanently killed off several episodes ago. ~ All Movie Guide Justice League Unlimited: The Cat and the Canary In the first episode of Justice League Unlimited's fourth season, the Black Canary enlists the aid of The Green Arrow in her efforts to save her mentor, Wildcat, from a potentially grisly fate. For reasons known only to himself, Wildcat has agreed to participate in a "meta brawl" in a super-powered underground fight club known as The House. Making matters worse, a wall of near-impenetrable secrecy has been built around The House. ~ All Movie Guide Justice League Unlimited: The Once and Future Thing: Time, Warped In the conclusion of Justice League Unlimited's two-part season-three finale, JL members Batman, Green Lantern, and Wonder Woman continue their pursuit of time-traveling thief David Clinton. Chasing their quarry to his own time -- 50 years in the future -- the three Leaguers come face to face with their own furturistic counterparts, Batman II, Static, and War Hawk. The six superheroes pool their resources to do battle against the vicious "Jokerz" gang, only to find a greater menace in the form of David Clinton -- who, hoping to get even with those who have mocked his skills as an inventor, has transformed himself into Lord Chronos, all-powerful (and highly dangerous) Master of Space and Time. ~ All Movie Guide Justice League Unlimited: Grudge Match No synopsis available. Justice League Unlimited: Far From Home No synopsis available. Justice League Unlimited: Ancient History No synopsis available. Justice League Unlimited: Alive! No synopsis available. Justice League Unlimited: Destroyer No synopsis available. Justice League Unlimited: Dead Reckoning No synopsis available. Justice League Unlimited: Flash and Substance No synopsis available. Justice League Unlimited: Patriot Act No synopsis available. Justice League Unlimited: The Great Brain Robbery No synopsis available.
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