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'Wolfman' and 'Mummy' producer Sean Daniel buys rights to zombie game 'Dead Island'

Two days after the trailer goes viral, a movie deal is set

'Wolfman,' 'Mummy' producer Sean Daniel acquires 'Dead Island' rights

Sean Daniel has signed on to produce 'Dead Island,' based on the upcoming survival horror game

Credit: Techland

Well, that was quick.

Sean Daniel has been producing movies for 20 years now, and before that, he was a studio executive at Universal, having supervised films like "National Lampoon's Animal House" and "Do The Right Thing."  He's a guy who has fairly broad taste as a producer, having worked on films like "Dazed and Confused," "Tombstone," "The Mummy," and "The Wolfman."

And now Sean Daniel is the producer of "Dead Island," based on the video game that became a buzz sensation based on the animated trailer that premiered a few days ago.

For most of his career, Daniel was partnered with Jim Jacks in Alphaville, but he recently established The Sean Daniel Company, and they're the ones who bought the rights to the game.  It's really no wonder the rights sold this quickly.  When something blows up like that, there's a momentum that can push things over, and this is a case where the heat was so instant, and so widespread, that it was a matter of who, not when.

Techland, the Polish developer for the game, has got to be dancing in the streets right now.  This is a game that had been delayed and that had fallen off the radar after being announced a few years ago.  As soon as that trailer, created by Axis Animation, popped up online, "Dead Island" went from "troubled game that's taken forever to come out" to "game everyone will play this fall because the awareness on it is gigantic."

The game takes place on a  resort island that has been taken over by zombies, and one of the novel ideas in it is that you don't get the typical weaponry we're used to in survival horror.  Instead, you can only use the objects you'd find in a resort hotel or scattered around an island, and it's up to you to figure out how to use the things you find as weapons.

Techland has been careful in the wake of the trailer's viral explosion to state that what you see in the trailer isn't part of the game, but is simply meant to suggest "the sorts of things that could happen in this world," which suggests that the characters in the trailer aren't even part of the game.

Daniel is a tenacious producer, the sort of guy who can really muscle something through the development process, so if he's onboard and convinced there's a movie in "Dead Island," we should plan on actually seeing it get made.

Right now, I don't have details about how much he paid, and I've got an e-mail in to Sean to ask him to comment on the purchase and how it came together, but for now, congratulations are in order.  I wrote yesterday about the possibility of this happening, but didn't realize it would be quite this fast.  I sincerely hope that whatever Daniel does with the material, there's a good film on the other end of the process.  I may not be as head-over-heels in love with the trailer as some people are, but now that it's in play, I'm rooting for them to make something that expands the genre, and not just something that imitates what has come before.

The trailer may not be the game, but based on the response to it, I'd say the main goal of the filmmaking team should be to tap into the same sorts of emotions that people are describing as their reactions to the trailer.  And now I'm dying to see if we're going to be sitting in a theater in two years and see a trailer that is simply a live-action translation of the one that's online now.  It would pretty bold to release a live-action trailer that is cut the same way, and it would be a nice nod to the thing that kicked off the feeding frenzy around this material in the first place.

We'll have more on this as it develops, and if Daniel does respond to our attempt to reach out to him, we'll update the story with whatever it is he has to say.

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  • Dude_talkback_profile

    Dude Abides

    A movie of the trailer. Not a movie of the game. I'm interested.
    In fact I frequently wish I'd seen the movie of the trailer; cos the actual movie bore no resemblance.

    February 18, 2011 at 8:15PM EST Reply to Comment
  • Default-avatar

    Dave

    What is the source of this story? Looks made up to me.

    February 18, 2011 at 9:08PM EST Reply to Comment
    • All_purpose_icon_talkback_profile

      drew It's called "original reporting."

      February 18, 2011 at 9:30PM EST
    • Default-avatar

      Dave As told to him by who?? Nowhere does it say where this story came from.

      February 18, 2011 at 9:53PM EST
    • All_purpose_icon_talkback_profile

      drew I'm really not sure what answer you think you're due here. It is a confirmed story. The story came "from" our reporting. That's all.

      February 18, 2011 at 10:05PM EST
    • Gizmo_bigger_talkback_profile

      dan Dave - You know how reporters have "sources"? This is one of those instances.

      February 18, 2011 at 10:07PM EST
    • Default-avatar

      Dave Usually if and when someone finds an original story - even if they want to play coy about their "source" they would say our source at so and so studio or 'some' sort of source. Otherwise it just looks as if you pulled it out of thin air. You've no contact with the producer - don't name any studio connection, have not reached out to Techland OR Deep Silver who own the IP. How can anyone believe this? I'm not saying it's not true, and if it is, I'd be very excited - but without ANY official word to support this - it's nothing more than a rumor.

      February 18, 2011 at 10:14PM EST
    • Gizmo_bigger_talkback_profile

      dan Dave - Ah. So you don't want reporting. You want a press release. Fair nuf. You probably don't wanna be reading entertainment news sites, of course...

      February 18, 2011 at 10:34PM EST
  • Default-avatar

    Dave I

    Since so much of the emotional impact comes from the backward storytelling and the music, I am real curious if any resulting movie (or the game itself) can do an effective job of creating the same mood and emotional impact this gives off as a ~2 minute featurette. I am highly skeptical.

    February 18, 2011 at 11:16PM EST Reply to Comment
  • Annie8bit_talkback_profile

    Stormshadow4life

    The trailer was great....but why would anyone purchase the rights to a game that could very well end up sucking? The trailer very well may end up being NOTHING like the final game (though, I have read that it's going to be a fairly story-intensive game)

    February 19, 2011 at 4:15PM EST Reply to Comment
  • Default-avatar

    Steven Daniels

    Ahahahaha - the movie rights have NOT been sold. Deep Silver sent out a press release yesterday. Good job pulling news out of your ass. I'll make sure to tell everyone I know this website fabricates stories for hits. Cheers!

    February 20, 2011 at 2:38PM EST Reply to Comment
    • All_purpose_icon_talkback_profile

      drew And you'd be wrong.

      February 20, 2011 at 5:42PM EST
Drew McWeeny

About This Blog

Los Angeles has changed since 1990, and Drew McWeeny, all-around Chauncey Gardner of movie fandom, has seen it all as an industry insider and screenwriter who wrote for 12 years as "Moriarty" for Ain't It Cool News.

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