Cannes Film Festival 2013

Development art from Pixar's 'Newt' appears online

The studio offers up a look at the film that almost was

<p>Pixar Studios has released a batch of artwork from their no-longer-in-development film 'Newt,' and fans can see the work now on the company's official Facebook page.</p>

Pixar Studios has released a batch of artwork from their no-longer-in-development film 'Newt,' and fans can see the work now on the company's official Facebook page.

Credit: Pixar Studios

Most of the time, when a film dies during development, that's the last the public hears of it.

Pixar has never been a studio that does things like everyone else, though, and so it shouldn't be a surprise that they've decided to offer their fans a glimpse into the process through a release of a bunch of artwork that was created to help them figure out the proposed film "Newt."

If you weren't aware, "Newt" was set to mark the feature directorial debut of Gary Rydstrom, whose short film "Lifted" was the UFO-themed short in front of "Ratatouille," and Rydstrom is a sound-design genius who has won four Oscars and who was nominated for another six beyond that.  I love that Pixar encourages people from every department to learn the entire process of filmmaking, and Rydstrom could be held up as an example of the best-case scenario when you do that.

Pixar released a synopsis of the film when they first announced it a few years ago, and "Newt" sounded to me like a really interesting way to get into the difficulties of relationships, even when you're sure two people are absolutely right for each other.  Check this out:

"What happens when the last remaining male and female blue-footed newts on the planet are forced together by science to save the species, and they can’t stand each other? Newt and Brooke embark on a perilous, unpredictable adventure and discover that finding a mate never goes as planned, even when you only have one choice. Love, it turns out, is not a science."

Then we started hearing rumors about the film not coming together, and Pixar officially pulled the plug earlier this year.  Typically, that would be the end of us reporting on it, except today you can get a real sense of just what it is that we're missing as an audience, thanks to Pixar's Facebook page.
 
This art is all designed to suggest color and style and scale.  I love this one, for example:

 

 

 

And this one is really atmospheric and striking:

 

 

Much of the artwork is about the way you can hide these newts in various environmental backgrounds, and they play with geometry and color quite a bit in the paintings:

 

 

Of course, they had some human characters in the film, too, and here's where you can really feel a nod to vintage Disney human characters:

 

 And another human:

 

Great stuff, and now fans seem agitated that they'll never see the movie.

I have a strong feeling that whatever it is that Pixar's doing instead, they're determined to make the best film possible, and that they made the choice for the right reasons.

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  • Default-avatar

    Mr.Floppy

    I prefer this instead of the sequels they're planning.
    I hope they won't turn into another Disney "all-sequels-direct-to-video".

    September 4, 2010 at 11:20AM EST Reply to Comment


  • This looked really interesting when it was first announced. Although, to be honest, given the quality of the films Pixar *does* okay, I think even this would have been better than half the films released in the calendar year.

    September 4, 2010 at 11:47AM EST Reply to Comment
  • Default-avatar

    moira

    so so adorable good for my freelance writing job project.

    September 6, 2010 at 9:22AM EST Reply to Comment
  • Default-avatar

    nick_r

    I don't understand the complaining about an excess of Pixar sequels. The only sequels they've made so far are Toy Story 2 and Toy Story 3, and those films are both outstanding. Why would we assume that those will be the exception to the rule, and all their other sequels will be crap?

    September 7, 2010 at 4:07PM EST Reply to Comment

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