'Dead Island' publisher denies reports of sale as the plot thickens
If one party is sure they bought the rights another party is sure they didn't sell, what happens?
This is why I don't go to Black Friday sales... so not worth it.
Now the plot thickens.
When we published our piece on Friday about the sale of the rights to the game "Dead Island," I remarked on how fast it had all come together. Our story, which we had multiple sources on, was that The Sean Daniel Company had purchased the rights to the game and was already planning to develop it.
We were offered one small correction from a separate but unimpeachable source, which was that Union Entertainment was also onboard as a partner with the Sean Daniel Company. To be fair, other outlets reporting the sale of the rights had included Union Entertainment as part of the story originally. Union is a broker of sorts for the rights to a number of videogame properties, an important partner right now in putting this sort of IP-based material together. It's fascinating that Deadline's story, which appeared after The Wrap published their story, echoes much of the same language and specific reporting, claiming that Daniel has actually had the rights under option for a full year already, a very strange and particular detail, especially considering this next part.
Yesterday, we got a letter sent to us that is now starting to show up on other sites, allegedly from Deep Silver, the publisher of the zombie game. Techland, the Polish company that is developing the game, has not confirmed the sale for us, and neither The Sean Daniel Company nor Union Entertainment has officially confirmed the sale, but again… our multiple sources on this were in positions to absolutely speak to the specific of the sale, and we were able to confirm multiple times that the companies are indeed already gearing up work on "Dead Island."
So why is Deep Silver saying they're not?
Here's the e-mail we were sent here at HitFix regarding the situation:
Gentlemen,
I've just read your news about Dead Island and that Sean Daniel has bought the IP rights. While we would be honored to work with someone of Sean's caliber, we have not sold any IP rights to his company as of today.
We've seen a huge interest in the movie rights of the IP and are currently looking through a vast amount of requests and inquiries. No decision has been made as of yet.
We are looking for quality above all else, so you will not see a quick sell on this. If we are to do it, we want to do it right as the game/movie - movie/game "genre" is full of examples of simple copy cat that were done to make a quick buck and failed. We will not go down that route with Dead Island.
Best Regards,
Malte Wagener
Director of Global Business Development
Koch Media GmbH / Deep Silver
Okay, so what's going on here?
This is why this particular age of IP farming is sort of a nightmare. Even within the fairly compact world of "Dead Island," you've got one company (Deep Silver) publishing the game, one company (Techland) developing it, another company representing the rights (Union Entertainment), and a totally different company producing the trailer that caused all the attention in the first place (Axis Animation).
I don't mean to be cynical, but someone somewhere in the chain of command is either (A) not talking to each other or (B) playing out a high-stakes game within the media. Maybe after the agreement with Daniel was reached, another big-money player entered the picture and Deep Silver is trying to roll on their initial deal. Maybe the rights were represented to Daniel one way while they are, in reality, held by someone else. Maybe the people representing those rights thought they were acting in good faith with Daniel, and they are all now trying to figure out what happened. Whatever the case, entertainment deals are like the Schrodinger's Cat experiment, and opening the box too early will kill the thing.
Whatever the case, we are confident that our original story was accurate. We are not as confident that Deep Silver's reaction was real, although I am sure now that Malte Wagener is indeed the Director of Global Business Development for Koch Media, which is one step further up the food chain than Deep Silver. Whatever the communication breakdown was, it's somewhere inside the "Dead Island" camp, and they'll have to sort it out. I can tell you that when we published our story, we were contacted by several parties that were in a position to confirm what we ran, and those confirmations make the Deep Silver letter even more puzzling.
What I find most interesting is the way this is being reported by sites that are simply echoing other reporting. They ran our story and they're running the Deep Silver letter, and they seem to simply take whatever the most recent statement is as truth. What we're seeing here is the turbulence on the surface, but there's something else going on underneath that, and the real story is whatever power struggle is going on that leads to such wildly contradictory reports. Regardless of what Deep Silver says on their Facebook page, our original story was not a "rumor" at all.
We will continue to track the story and continue to offer you accurate reporting on it, even when it's as tangled as this situation appears to be. The important thing is to continue to offer you the context to understand how this story is playing out, even when certain details are obscured, and to be transparent about why we're reporting what we are. We stand by our original story, and will update as things come into focus.
News From Our Partners
-
The Wrap Up: Remember 'The Office' With the Ultimate Blooper Reel
The Sims 3: Island Paradise's Producer Walkthrough Shows Us the Finer Points of Tropical Life
'Man of Steel' Featurette: Reinventing Superman
-
Beyonce Pregnant Again? Sources Confirm 'Epic' Star Is Carrying Baby No. 2
'Hangover 3' Red Band Trailer: Take a Walk Down a NSFW Memory Lane (VIDEO)
Why 'Man of Steel' Didn't Use 'Superman' in the Title
-
Weekly Ketchup: Will Smith to Star in Wild Bunch Remake?
Critics Consensus: Star Trek Into Darkness is Certified Fresh
Red Carpet Roundup: Star Trek Into Darkness Edition
-
Kendall Schmidt of Big Time Rush Loses $7,000 Worth of Gifts for Fans [Video]
Kanye West to Drop New Album 'Yeezus' on June 18
Justin Bieber + Selena Gomez Will Sit Together at 2013 Billboard Music Awards
-
The Telefile - The Most Heinous Person on Reality TV This Week
The Telefile - Modern Family: The Best Lines of the Night
The Telefile - Fall TV 2013: What's On When
-
The 'Doctors' Unite
'We Are Men' In 4 Words
MTV Legend Recalls Heavy Metal Frontman's Anti-Gay T-Shirt Controversy
-
Fiery 'Star Trek Into Darkness' Scene Hurt The Most: Ouch!
How Far Will 'Star Trek Into Darkness' Boldly Go At Box Office?
'Star Trek Into Darkness': The Secret Behind The Mystery Villain
-
What to Watch This Weekend: The Season Finales of Nikita, Doctor Who, The Simpsons, and Family Guy
The Office Series Finale Review: That'll Do, Show. That'll Do.
Syfy Renews Warehouse 13 for a Fifth and Final Season
Get Instant Alerts on Motion/Captured
Latest Posts
-
This is one you'll want to watch as soon as you've seen the movieFriday, May 17, 2013
-
Plus we look back at a more spirited encounter with the comic actorThursday, May 16, 2013
-
The Channing Tatum/Mila Kunis science-fiction action movie is shooting nowThursday, May 16, 2013
-
Hollywood's busiest alien spends a little more time with StarfleetThursday, May 16, 2013


Comments
Option 1
Comment instantly as a guest GuestOption 2
Option 3
Login or create a HitFix account Login SignupScudder
February 21, 2011 at 5:07AM EST Reply to CommentWhat I find most bizarre is that the game isn't even out (or finished, and it's been in the works for years), yet rights to a movie are trying to be tied up based on a trailer. A trailer! What has the world come to? Sure the trailer is great, but that doesn't mean the game will be. I feel this will all blow away into the ether, never to be heard of again. I do love that trailer though... where's the 1080 downloadable version people?
Dave I After thinking about this, it's not really THAT weird. It is something that has gone viral and they are just buying the rights. If the game sucks or they believe they cannot make a profitable movie, can't they just sell the rights to somebody else? Preferably after they figure out it is not worth it to them and before the buzz drops? By getting the rights early, would the purchasing company be able to ideally get the rights to a possible hit without having to out-compete other companies and before the price went through the roof if companies started trying to outbid each other? I'm not sure how much rights to something like that cost, but it seems a bit preemptive. By the time the game is produced if it becomes a hit the rights would presumably be astronomical a/o unavailable.
February 21, 2011 at 10:41AM ESTIs it a gamble? Sure. However if you are going to act on it, now would seem to be the time.
-Cheers
Chrissy I wonder how important the content of the game even is. Considering this video apparently isn't actual game content, if a movie was made it could probably be any riff on zombies at a resort, right? I don't play a lot of video games that don't feature Italian plumbers, so I don't know how closely tied video game movies generally are to their sources (other than when the source features a clear main character like Lara Croft).
February 21, 2011 at 1:54PM ESTSo, if I'm making the right assumptions, they could just be buying the right to attach the name of a potentially popular video game to a tangentially related movie. It might not even matter that much if the game is good, as long as people recognize the name and associate it with something they like (this trailer).