Cannes Film Festival 2013

BOO! Anton Yelchin, Imogen Poots and crew discuss 3D on the set of 'Fright Night'

A year ago... everyone liked 3D

<p>Yeah, she shoots out of the screen, so what?</p>

Yeah, she shoots out of the screen, so what?

In it's hundred year history, cinematic language has been developed and expressed within the confines of a 2D square or a rectangle. You could argue that computer animated films were the gateway for filmmakers to start thinking of their material in three dimensional space, because that is the toolset of 3D modeling programs. They place objects inside a space and then decide how to shoot it.

This thinking is now able to jump to movies as filmmakers are able to play with depth and blocking, much like a theater director and create scenes in three dimensional space. In an odd way cinema is coming full circle from it's inception when a movie was no more than a stage play filmed from the front from start to finish.

It's been close to a year since I had the opportunity to visit the set of the remake of "Fright Night" when it was shooting in the Hard Rock Hotel in New Mexico. At the time, the fact that they were shooting in 3D was somewhat of a rarity for a medium-to-small budget horror film and there hadn't been enough 3D movies out there for people to start lining up in the various camps pro and con.

Director Craig Gillespie, best known for indie "Lars and the Real Girl" was an unlikely candidate to direct a 3D horror extravaganza. He was very studied in his approach, however, telling me later that he and DP Javier Aguirresarobe did endless camera tests for most everything they wanted to do before getting on set.

On the day of our visit they were shooting a sequence in a night club where Jerry the vampire drops down out of the rafters and cuts through the crowd. A long crane was used to track his movement and fly over the crowd of dancing revelers.

"I got the idea for this (shot) from that U2 3D video." Said Gillespie, "It was awesome with all these crane shots going over a crowd. We're in a packed environment here so that's where the quality looks great so we're doing it here."

The effect was cool, and the large camera moved constantly during the each take, Gillespie added "For 3D it's always nice to have the camera moving and the background always changing."

The camera itself was much larger and heavier than conventional cameras, but Gillespie said it had the added benefit of slowing him down. "What I like about 3D is it's a little more like classic filmmaking because you can't be as frenetic in terms of the hand held stuff. So you're really doing these scenes that take longer blocking out and it's more fluid, it's like old school coverage."

Actor Anton Yelchin, who plays Charley Brewster, agreed with this premise, telling us that since the cameras were moving all the time their takes tended to be longer, and so he got more of a chance to let his scenes play out with other actors. "Its much more natural as apposed to keep having to [constantly] stop. It grows in more interesting ways and you have more freedom to  really let the interaction grow." Yelchin mused, adding "I've been enjoying that, definitely."

Co-star Imogen Poots who plays Charley's girlfriend Amy, had a slightly less theoretical approach, saying "I haven’t noticed too much of a difference apart from that the camera is much bigger and that you get to wear cool glasses in between takes."

That's not to say she wasn't paying attention to how the film looked. Ms. Pootz made sure to compliment DP Aguirresarobe, "Javier is a genius and things just look so crisp and beautiful.  I’m really excited about being part of this new 3D."

The decision to shoot in 3D was made very early on, and writer Marti Noxon, knew that the film would be shot that way before even sitting down to write her script. When asked if that changed her approach, she said that it didn't influence her writing, but definitely was of interest.

"There are many opportunities in the script for real 3D moments." Said Noxon, but "we didn’t say, 'ok, Jerry’s gonna leap towards the camera at this moment,' it was much more like, 'where is it natural in the movie to have that?'"

Producer Mike De Luca, who had just done "Drive Angry" is a big fan of 3D and shooting in 3D. He approached it's use in a horror film as a particularly effective way to draw you in and scare you, saying "We thought 3D might be oddly really well suited for a traditional horror film. "

"In horror movies it's all about dread and anticipation," continued De Luca "so if you're in that corridor on a steadicam shot and you're moving down the hallway you really feel like you're floating into the movie because of the 3D.  So when you finally get the "boo" pop-out scare, [it's really scary]"

Love it or hate it, 3D will be influencing filmmaking from here on out. It can be argued that it forced Michael Bay to chill his camera work out and made for a better "Transformers" movie, even if watched it in 2D.

Fright Night is now playing in theaters everywhere and opinions are all over the map.  I have read reviews from people who have said that the 3D ruined an otherwise good film, and others who, like myself, think the effect improved the experience immensely.

 "Fright Night" has added to our budding vocabulary of 3D filmmaking, which I'm sure has a lot of room for expansion.

If you haven't seen the film yet, I obviously recommend the 3D version, but I'm curious to hear what you guys think, either way.

Follow Alex Dorn on Twitter
 

Alex-dorn-sm

Comments

  • Option 1

    Comment instantly as a guest Guest
  • Option 2

    Connect
  • Option 3

    Login or create a HitFix account Login Signup
  • Default-avatar

    SPence

    I don't feel I've had an experience where the 3d has ever improved the film for me other than avatar. After transformers 3 I felt like o had a hangover the next day from the strain of if. I find myself actively seeking out the 2d versions of most 3d films. Until they can get a consistent quality level and perhaps do it without glasses, I think many people will continue to view 3d as a gimmick.

    August 27, 2011 at 12:27PM EST Reply to Comment
    • Default-avatar

      spence Sorry, I typed that from my phone, haha.

      August 27, 2011 at 4:06PM EST
  • Dreddss_talkback_profile

    fraser_brown

    I'm personally just not convinced I need it, and I certainly don't want it. But I do think I'd feel a lot less resistant to 3D if I didn't feel like it's being relentlessly forced on me. The only film I've seen in 3D is Avatar, and honestly I was so underwhelmed that I just feel like that's it for me. I never need to see another 3D screening. I'm done with it.

    I even opted out of seeing Captain America in the cinema because there were literally no 2D screenings being offered for it. If filmmakers want to start shooting with 3D in mind for their shots, then fair enough, that's their call, but that shouldn't dictate which dimension I'm allowed to view the film in once it's released. Especially not when this option costs extra and frankly does nothing for me.

    August 27, 2011 at 3:44PM EST Reply to Comment
    • Default-avatar

      spence Agreed! I saw every one of the major hollywood releases this summer in 2D, and sometimes I had to go miles out of the way to see it that way. And honestly, most of the people I know will just download a movie when they can't see it in 2D, and I've been guilty of it myself. These are movies I would gladly pay the 2D prices for, if it was an option. I don't have a lot of money anyway, I refuse to be forced to pay more for something I don't want.

      The other day I drove 30 minutes to see Conan in 2D. That was totally worth the trip...

      August 27, 2011 at 4:10PM EST
    • Alexd_talkback_profile

      alexd I don't think it's necessary to see 3D movies that weren't conceived and shot with 3D in mind, what's the point? Captain America was one of those. I consciously saw it in 2D

      August 28, 2011 at 5:43PM EST
  • Default-avatar

    JoeK

    There is a reflexive animosity toward 3D that has set in that is very very foolish but it's kind of hard to blame the audience. We can and should blame the films that really cannot justify their use of it outside of their lust for premium ticket pricing but I blame exhibition even more. The state of exhibition quality (2D or 3D) is at an all time low, as is patron civility. Regardless of the movie it's a simple value proposition now that even the most passionate and loyal moviegoers seek to circumvent (or avoid).

    August 27, 2011 at 9:41PM EST Reply to Comment
    • Default-avatar

      spence I wouldn't necessarily call it reflexive animosity. Most people have seen at least one 3D movie, and I think it's an experience you can judge rather quickly. I don't like wearing the glasses for 2 hours, it gives me a headache, and it costs more. Therefore, I don't like it. I also don't think the director's use the 3D correctly, which makes the 3D seem like a bad a concept when it really just isn't executed right. Only Cameron seemed to really fully understand it, and take the time to make every element of it work. I'll see Avatar 2 in 3D, but that's probably it.

      August 28, 2011 at 9:31AM EST
  • Alexd_talkback_profile

    alexd

    Went with a friend to see "Fright Night" again today at a very good theater in LA. It was MUCH darker than the press screening. Still fun but missing out on the darker scenes, of which there are many was irritating.
    They really have to get it together.

    August 28, 2011 at 5:46PM EST Reply to Comment

Get Instant Alerts on Motion/Captured

Latest Posts
More Posts
Recent Activity on Facebook
Most Popular on Facebook
Top Stories From Around the Web